ARK-Servers.net Blog Feed en https://ark-servers.net/ Tue, 16 Oct 2018 19:39 CEST ARK-Servers.net is a ARK servers list. Its goal is to provide an efficient way for players to find a server that suits their needs and also for servers owners to get more players on their servers. 60 Even More Extinction Teasers! https://ark-servers.net/blog/34/even-more-extinction-teasers/ https://ark-servers.net/blog/34/even-more-extinction-teasers/ Tue, 16 Oct 2018 19:39 CEST
First off, be sure to tune in to the Xbox channel on Mixer[t.co] at 2pm EST today to see a brand new Extinction creature teaser during their stream!

We're also sharing some more previews of our upcoming expansion pack ARK: Extinction. Check out the images below for a sneak peak at what you can expect to see on planet Earth!

https://steamcommunity.com/sharedfiles/filedetails/?id=1540666780
In Extinction, Earth has become an Element-infested planet filled with fantastical creatures both organic and technological. Element has ravaged the planet and corrupted both the landscape and some of its inhabitants, causing mutations in the creatures and plants that can be found there.

https://steamcommunity.com/sharedfiles/filedetails/?id=1540666929
This will be the last Extinction Chronicles related event and teaser before Extinction release. We hope that you've been enjoying them, and we're very excited to be sharing the entirety of Extinction with you very soon.

Our Extinction Chronicles V event is going on right now, including new Corrupted skin, Explorer Notes, and Tek dinos. You can read all about it in yesterdays announcement:

https://steamcommunity.com/gid/103582791438250696/announcements/detail/2931173216371980922]]>
Extinction Chronicles V Tomorrow! https://ark-servers.net/blog/33/extinction-chronicles-v-tomorrow/ https://ark-servers.net/blog/33/extinction-chronicles-v-tomorrow/ Mon, 15 Oct 2018 22:08 CEST Extinction Chronicles V!


Tomorrow there will be a client and server side update that will bring Extinction Chronicles V to survivors on PC, Xbox, and PS4!

Leading up to the release of Extinction there will be monthly drops of Extinction-related Explorer Notes on The Island, Scorched Earth, and Aberration. Once collected these notes will unlock new Extinction-related skins!

https://steamcommunity.com/sharedfiles/filedetails/?id=1540093443
There will also be the appearance of more powerful Tek-themed Dinosaur variants within the ARKs each month. These Tek Dinos are permanent additions (meaning they will continue to spawn even after the event is over), with a new one beginning to appear each month.

* In Extinction Chronicles I we released three Explorer Notes, the Corrupted Helmet and the Tek Rex.
* In Extinction Chronicles II we released three Explorer Notes, the Corrupted Boots and the Tek Stego.
* In Extinction Chronicles III we released three Explorer Notes, the Corrupted Pants and the Tek Raptor.
* In Extinction Chronicles IV we released three Explorer Notes, the Corrupted Shirt and the Tek Parasaur.



And now, tomorrow we're excited to bring you three new Explorer Notes, the Corrupted Gloves and a new Tek creature, the Tek Quetzal!

https://steamcommunity.com/sharedfiles/filedetails/?id=1540094608
In addition, special colored dinos will be populating the ARKs. You'll be able to find creatures sporting black, red, green, purple, and white up until the launch of Extinction, beginning tomorrow. Be sure to take advantage of these special colors before they're extinct!

Last but not least: just like we did last month, you can expect to see some more extinction screenshots tomorrow here on our forums! Be sure to check back for that.

Patch Notes!

Here are the full fixes and notes in Extinction Chronicles V update.

- Extinction Chronicles V
- Added Tek Quetz
* New breeding line
* 5% chance to spawns
* 20% higher base level
- Added new color set (black, red, green, purple, white)
- Added 3 new Explorer Notes and matching unlock (Corrupted Gloves)
- Increased maximum player level by 1

- Climbing pick meshing fixes
- Better handling for low fps server dino attacking
- Fix for failure to cleanup structure placers
- Pre-emptive API for server structure cleanup improvement
- Increased damage range for players/dinos on surface of Aberration

Be sure to check out todays Community Crunch post on our website for the full Crunch announcement post.[survivetheark.com]]]>
Extinction Chronicles V Next Week & Developer Diary! https://ark-servers.net/blog/32/extinction-chronicles-v-next-week/ https://ark-servers.net/blog/32/extinction-chronicles-v-next-week/ Tue, 09 Oct 2018 02:09 CEST Extinction Chronicles V Next Week


On October 16th Extinction Chronicles V will be released on all platforms. As usual survivors can expect a new tek dino, new Explorer Notes, a new cosmetic, increased level cap, and special colored dinos on all ARKs!

Developer Diaries!

This weeks diary entry is brought to you by Lead Programmer, Chris Willoughby. This weeks dev diary is about undermeshing, a hot button issue within our official server community. Rest assured that we’re listening and are hard at work on the issues that you have surfaced through our various channels. We thought it would be worth taking an opportunity to share our thoughts on the issue, some of the reasons it exists, and why it’s so challenging to resolve.



Undermeshing refers to the ability to get to where you aren't supposed to by moving outside of the playable space. Almost every game is susceptible to undermeshing in some form. Most speed runs rely on undermeshing, for example. It's effectively impossible to solve completely, at least automatically. The approaches taken to prevent it are usually a tradeoff between how much freedom you want the player to have, how complex your world is, and how much processing time you can afford to spend on physics. Generally, when there's an instance of meshing, it's caused by bad collision setup, improper level geometry (holes), or a problem with the algorithm used to move the character through the world. In some instances, you place kill volumes in locations that you want to guarantee that the player doesn't end up, but that isn’t a global solution.

The collision setup for our objects varies based on their complexity. For very simple objects, we use a basic primitive shape (box, sphere, capsule) that matches the shape of the object. It's very good if you're able to take this approach, because natively the physics system can treat that individual object as water tight - ensuring that another physical object will never end up inside of it, and that you'll always detect it if you're already inside. When constructing a modern game, however, it's very likely that you need to use shapes that are more interesting to look at and interact with than a simple box or sphere - so you use mesh based collision. Mesh collision treats the surface of the mesh as the collideable surface, but it cannot be treated as watertight, and the physics system cannot guarantee that you don't pass through it. You might ask why, then, don't you try to represent that larger object as a bunch of smaller watertight ones? We do that in a small number of instances, but quantity of primitives is also a major concern, so it is not feasible to do this for the entire world. Take the ground under your feet, for example, at any given moment you'd be surrounded by thousands of primitives to approximate the surface of a natural looking ground, and yet it'd be less smooth than the pure mesh shape. In addition, a guarantee to not end up inside of a single body isn’t a guarantee that you won’t end up between them even if they’re tightly clumped, leading to more instances of getting stuck.

When we lay out our levels - we construct them in the way that is interesting and optimize them for efficiency so that we can maximize quality and quantity. What that means is generally the world outside of the space you're meant to play in is empty - we spend our resources on the spaces where players are at. In addition - we reuse assets many, many times - rotating a rock different ways to make it look different before shoving it into the terrain at various depths to mask the reuse and keep it visually pleasing. Technically, the physics for these objects overlaps, and if you get past the surface of one, you'll stand on the next one down. While that sounds like it would help, it’s actually the meat of the problem. Adding more meshes doesn’t help, because once you can get past one, you can get past the next one. That said, there have been many instances where we’ve flagged the collision on an object incorrectly, or left a minute hole that we can and do address through Level Design.

Nearly every game uses custom physics for characters. Much of ours is built on the out of the box simulation that you get from UE4. Fortunately for our players, our game is one where the world is vast and complex, and players have the freedom to build many objects and have many dinos. Unfortunately for us, this pushes all of these algorithms to their breaking point. We've had to augment, rework, and add additional tests in many places that affect the simulation to improve our core player experience. In addition, we've built many gameplay mechanics that don't exist out of the box. Wall climbing, for example, requires a completely new set of physics tests to understand and hug the wall surface. When we set these up, we build them to be as flexible as possible, but it can be difficult to predict how the player base will use something when they get it in their hands. In many cases, this is a good thing - we’re delighted with the creative things that our players do, but sometimes they’re able to abuse mechanics in unintended ways. When we find problems with them, we have to find solutions that won't break the mechanic completely for the many other use cases, sometimes an impossible feat! This is also why we aren’t quick to completely disable a feature - we evaluate how much harm versus good it is doing across the entire experience.

We do use kill volumes at a broad scale - usually high in the air, or far below the surface. Far outside of the playspace, to segment specific areas. The reality, though, is that when someone is meshing, they're usually not out in that empty space around the world, they're running around on the insides of overlapping shapes or physical surfaces that are just below the real surface. In order to implement kill boxes in these places, we'd have to go back to every location in the map and place a kill volume just below the surface that will kill someone that touches it. As with the terrain example above, it would require entirely too many objects to cover the entire world in these accurately. In addition, a major downside to this approach is also the fact that it will detect and kill something that may have a good reason to be below the mesh - on a Basilisk? You just got killed by the kill volumes. Misjudge where the surface is, and a bunch of players are being killed erroneously and losing their stuff.

As with all aspects of making a game, it's all a balancing act. We try to spend our time on the things that are most valuable to as many of our players as possible - which means attacking holes in the world in waves and making algorithm changes when it's become obvious that they're having a large enough negative effect on the experience for our players. The reality is that there is no silver bullet, no automatic solution - so it continues to be a problem that our game (and many others) continue to fight throughout their lifetimes. Recently, we’ve fixed a bunch of holes across all of the maps and did a pass at removing Climbing Pick exploits. Going forward, our best bet is to remain diligent about resolving issues as they arise and improving the experience over time. The good news is that we like solving hard problems - and exploits like these are some of the more interesting ones to try and tackle!

Mod Community Updates!

Today marks the start of a two-week streaming schedule to spotlight all of the mods entered into the contest. You can vote now for your favorite mods as they compete for a Grand Prize of $15,000!

https://survivetheark.com/index.php?/modding/voting/

You can follow the rankings with hourly updates as well!
https://survivetheark.com/index.php?/modding/contest-home/

Meanwhile, I will be streaming from the ARK twitch channel showcasing all of these mods, every weekday for the next two weeks! You can find the full schedule here:

https://survivetheark.com/index.php?/forums/topic/371532-ark-modding-contest-stream-schedule-october-2018/

Come check out some mods and support your fellow community members that give so much of their time to make these fantastic creations!

Community Livestream #9 This Thursday!



This Thursday October 11th the community team will be doing another biweekly livestream!

During these livestreams Zen Rowe, Chris, and Jen bring you ARK news, celebrate modding, and the community as a whole every other week. We mix it up between playing ARK, showing off mods, and showing off your community creations for all to see. Survivors are invited to join us in the chat (and sometimes even in-game) to play and talk with the community team.

https://steamcommunity.com/sharedfiles/filedetails/?id=1391754339
We are accepting any type of ARK related fanart to be featured in the showcase section of the stream and entries are always open. This can be drawings, videos, builds, ANSEL screenshots, handmade crafts, anything ARK related!

You can submit your ARKwork to our streaming email address: arkfans@studiowildcard.com

Be sure to follow us on our Twitch page so you don't miss a stream! twitch.tv/survivetheark

We'll be hosting our next Community Live Stream on Thursday, October the 11th at 1pm EST! We hope to see you there :)

Fanart of the Week!

https://steamcommunity.com/sharedfiles/filedetails/?id=1532287707

ARK: Evolution Event!



Survivors across ALL Platforms will be receiving a special Evolution Event perk this weekend! It will be active from Friday the 12th of October at 1 PM EST until Monday the 15th of October at 3 PM EST. All Official Servers across each platform will be undergoing this evolutionary change which includes:

2x Harvesting Rates
2x Taming Rates
2x EXP Rates

That's it for this post guys! As always if you’ve got anything to share please get in touch and be sure to follow us on:

Community Hub: www.survivetheark.com
Twitter: twitter.com/survivetheark
Facebook: facebook.com/survivetheark
Reddit: reddit.com/r/playark
Instagram: instagram.com/survivetheark
Twitch: twitch.tv/survivetheark
Youtube: youtube.com/survivetheark]]>
Mysterious Mysteries: Introducing ??????? https://ark-servers.net/blog/31/mysterious-mysteries-introducing/ https://ark-servers.net/blog/31/mysterious-mysteries-introducing/ Fri, 05 Oct 2018 06:00 CEST Mysterious Mysteries: Introducing ???????


What an intriguing discovery survivors, can you guess what this creature is?

???

https://www.youtube.com/watch?v=SVF5S4yBNX0
Mod Community Announcements!

The ARK Modding Contest submission period ends in 5 days. Make sure to get your entries in before the end of the day on October 5th! After that, we'll begin the voting phase which will last for two weeks, so get your communities ready to vote on their favorite mods.

Enter the contest here![survivetheark.com]

I also have a new tutorial prepared for you today. We need to cover bitmasks before we start dealing with custom structures. After this we'll be moving on to a new project that builds on some of the concepts from our Dino Shrine mod, so look forward to the Virtual Sentry Mod that will be the focus of coming tutorials.

https://survivetheark.com/index.php?/forums/topic/370188-wildcard-workshop-15-bitmasks/

https://www.youtube.com/watch?v=HCM5uIFkpmg
ARK: Evolution Event!



Survivors will be receiving a special Evolution Event perk this weekend! It will be active from Friday the 5th of October at 1 PM EST until Monday the 8th of October at 3 PM EST. All Official Servers across each platform will be undergoing this evolutionary change which includes:

2x Harvesting Rates
2x Taming Rates
2x EXP Rates

That's it for this post guys! As always if you’ve got anything to share please get in touch and be sure to follow us on:

Community Hub: www.survivetheark.com
Twitter: twitter.com/survivetheark
Facebook: facebook.com/survivetheark
Reddit: reddit.com/r/playark
Instagram: instagram.com/survivetheark
Twitch: twitch.tv/survivetheark
Youtube: youtube.com/survivetheark]]>
Conquest Servers Open Tomorrow! https://ark-servers.net/blog/30/conquest-servers-open-tomorrow/ https://ark-servers.net/blog/30/conquest-servers-open-tomorrow/ Fri, 28 Sep 2018 01:01 CEST

What is Conquest?

Conquest is a new PvP player experience for PC players which focuses on large-scale PvP while avoiding the problem of mega tribes. Increased rates will allow tribes to set up and establish themselves quickly and enable them to rebuild after potential losses instead of being wiped completely.

Conquest Breakdown:

- Experience gain, taming, gathering, breeding, hatching, and raising rates have been doubled compared to our standard Official Servers (2x).
- Tribes are set to 25 players max.
- Alliances are allowed.
- Servers have a maximum player count of 100.
- There will be 36 servers in total on the Conquest cluster.
- Server transfers are enabled.
- Conquest servers are unaffected by Evolution Events.

Enforcement:

Our Enforcement team will be expanding to patrol this new cluster actively. We are testing this type of active enforcement and while we know this presents a challenge, we hope to be able to maintain this program while working alongside players. We desire to actively patrol and get to know the players of each server. The leader of each large tribe on Conquest will be able to submit a request to join a Discord server (to be announced at a future date) with access to the Enforcement team. We hope that this style of active enforcement and cooperation from the Conquest players will ensure that the servers are fair, fun, and competitive.

The Enforcement team consists of both English and Chinese support, with expansions coming to Russian and Portuguese in the near future. Failure to comply with our Code of Conduct[survivetheark.com] will result in consequences, including but not limited to a tribe, item, structure, and dino wipe by the Enforcement Team. Players should be aware that all reports submitted to Enforcement[survivetheark.com] are taken seriously.

Tribe Spotlight Program:

It is our goal that your tribe in Conquest will become your identity on this cluster, a team name that you’ll carry with you into battle like a badge of honor. We will be offering clean/validated tribes (via the Discord) opportunities to brand themselves within the community. Tribes will have the opportunity to be spotlighted in articles on SurviveTheARK and will also receive opportunities to be promoted on our social media (such as retweets for content creators). This program is still in development and will be further fleshed out in the weeks to come.



The Conquest servers will be spun up and available for PC players on September 28 at 10am PST. We'll be monitoring the success of the cluster and then evaluate bringing them to console at a later date. We encourage PvP players to check these new servers out for a fresh experience tomorrow!]]>
Extinction Chronicles IV Patch & New Extinction Teasers! https://ark-servers.net/blog/29/extinction-chronicles-iv-patch/ https://ark-servers.net/blog/29/extinction-chronicles-iv-patch/ Tue, 18 Sep 2018 20:22 CEST Extinction Chronicles IV!


Extinction Chronicles IV is now live!

Leading up to the release of Extinction there will be monthly drops of Extinction-related Explorer Notes on The Island, Scorched Earth, and Aberration. Once collected these notes will unlock new Extinction-related skins! 



There will also be the appearance of more powerful Tek-themed Dinosaur variants within the ARKs each month. These Tek Dinos are permanent additions (meaning they will continue to spawn even after the event is over), with a new one beginning to appear each month.

* In Extinction Chronicles I we released three Explorer Notes, the Corrupted Helmet and the Tek Rex.
* In Extinction Chronicles II we released three Explorer Notes, the Corrupted Boots and the Tek Stego.
* In Extinction Chronicles III we released three Explorer Notes, the Corrupted Pants and the Tek Raptor.



And now, we're excited to bring you three new Explorer Notes, the Corrupted Shirt and a new Tek creature, the Tek Parasaur!



In addition, special colored dinos will be populating the ARKs. You'll be able to find creatures sporting black and green for the next month beginning tomorrow. Be sure to take advantage of these special colors before they're extinct!

Patch Notes!

Here are the full fixes and notes in Extinction Chronicles IV update.

- Extinction Chronicles IV
            - Added Tek Parasaur
                * New breeding line
                * 5% chance to spawns
                * 20% higher base level
            - Added new color set (green and black)
            - Added 3 new Explorer Notes and matching unlock (Corrupted Chest)
            - Increased maximum player level by 1
- Hole fixes on The Island, Ragnarok, Scorched Earth, The Center, Aberration
- Windmills are no longer affected by electric storms
- Decreased Cliff Platform build radius by half

New Extinction Previews!

In celebration of the patch today we're sharing what we have been working on: some more brand new previews of our upcoming expansion pack ARK: Extinction. Check out the images below for a sneak peak at what you can expect to see on planet Earth!



In Extinction, Earth has become an Element-infested planet filled with fantastical creatures both organic and technological. Element has ravaged the planet and corrupted both the landscape and some of its inhabitants, causing mutations in the creatures and plants that can be found there.



We look forward to sharing more in the months ahead as we work towards our Extinction release!

Be sure to check out yesterdays Community Crunch post on our website for the full Crunch announcement post.[survivetheark.com]]]>
Extinction Chronicles IV Next Week, Dev Diary, & Upcoming Server Maintenance! https://ark-servers.net/blog/28/extinction-chronicles-iv-next-week-dev-diary/ https://ark-servers.net/blog/28/extinction-chronicles-iv-next-week-dev-diary/ Tue, 11 Sep 2018 00:11 CEST Extinction Chronicles IV Next Week


On September 18th Extinction Chronicles IV will be released on all platforms. As usual survivors can expect a new tek dino, new Explorer Notes, a new cosmetic, increased level cap, and special colored dinos on all ARKs!

Developer Diaries!

This weeks diary entry is brought to you by Lead Programmer, Chris Willoughby, as he talks about the process for designing gameplay mechanics for Extinction.

Hello Survivors! Today, I'd like to talk today about what goes into designing and building new gameplay mechanics. For brevity, I'll focus on the Scout, a creature that we've revealed as part of our upcoming Extinction expansion.



When we approach designing gameplay mechanics we start by brainstorming interesting ideas that would make a compelling addition to our sandbox. The Scout started as a desire for the ability to fly around the battlefield with a drone. We have several members of the team who enjoy flying drones, so collectively we fell in love with the idea of remote piloting early. We also had another gameplay mechanic that we were interested in that finds its origins in another franchise - the ability to tag enemies to reveal them to your allies. This idea was also high on our list, and through further brainstorming, we found it was a natural fit for the Scout, so they came together in the brainstorming phase.

From there we seek to match those abilities up with concepts that fit well into the world we're building. This one was pretty easy. We knew that we were building a futuristic city for Extinction, and immediately we latched onto the idea of some kind of automated security force that patrols it. It took several more sessions to land on the idea of the interplay between Scouts and Enforcers, and the way that the Scout is deployed, but we're happy with where it landed.



Next, we'll build the mechanic and iterate numerous times, using multiple weekly gameplay review sessions to nail the fine details. The Scout was deployable from a grenade and had remote viewing baked in pretty early on. Originally it's tagging mechanism was a projectile that it fired. This was very difficult to use, so we switched to more of a raygun. The tags originally lasted a very short time, so they weren't very useful. We've since upped the time that they last - making the Scout a key target for the other team to take out. In addition, we didn't originally allow the tagging of allies, but this slotted in naturally as a way to give a more complete view of the battlefield.

Finally, we turn our experienced set of player testers loose to hammer on the mechanics until they fit well. This process is underway for the Scout and for Extinction as a whole as I write this. We've got nearly all of the mechanics playable and we're iterating on the roles that they play individually and collectively within Extinction and within the larger game. As such, the abilities described above represent a snapshot of where they are as I'm writing this. These can and likely will change before launch! This is part of the reason that often times when we talk about something early on it doesn't match up with what the final product becomes. However this iteration process is necessary to deliver the best playing experience that we can.

Thanks for reading, survivors!

Upcoming Server Maintenance!

This Wednesday, September 12th at 12pm EST we will be merging the PC ARKpocalypse servers into one cluster. It is important for players on those servers to note that during this process any items or creatures uploaded into the Obelisk will be lost. Therefore it is strongly encouraged that you download anything in your cloud to ensure nothing is lost before Wednesday.

You can follow us on Twitter to keep up-to-date with this server process.

Mod Community Updates!

The ARK Modding contest is now in full swing, and we've been getting some good entries, but I still want to encourage anyone that has ever considered making mods for ARK to dive in and participate. The submission period will be open until Saturday, October 6th so polish up those mods and let's have some fun. After that, we'll move into the voting phase where we'll post all the mods in the contest publicly and let everyone try them out and vote on their favorites.

We've also received a couple tutorial bounty claims for chat commands and map optimizations and I have added a bunch of new bounties to the board ready to be claimed. You can find all of them here:

https://survivetheark.com/index.php?/forums/topic/345036-modding-tutorial-bounty-board/

We're going to need some new tutorial requests too, and please check the list in the form to see if the request already exists, as I choose new bounties based on demand which can only be counted if everyone submits the form using one of the items from the drop-down.

Next week I'll have a new tutorial ready. I've been getting a ton of requests for a tutorial on version control, so I'm going to show everyone how to use Git with the devkit.

Happy modding!

Community Livestream #8 This Thursday!



This Thursday September 13th the community team will be doing another biweekly livestream!

During these livestreams Zen Rowe, Chris, and Jen bring you ARK news, celebrate modding, and the community as a whole every other week. We mix it up between playing ARK, showing off mods, and showing off your community creations for all to see. Survivors are invited to join us in the chat (and sometimes even in-game) to play and talk with the community team.

https://steamcommunity.com/sharedfiles/filedetails/?id=1391754339
We are accepting any type of ARK related fanart to be featured in the showcase section of the stream and entries are always open. This can be drawings, videos, builds, ANSEL screenshots, handmade crafts, anything ARK related!

You can submit your ARKwork to our streaming email address: arkfans@studiowildcard.com

Be sure to follow us on our Twitch page so you don't miss a stream! twitch.tv/survivetheark

We'll be hosting our next Community Live Stream on Thursday, September the 13th at 1pm EST! We hope to see you there :)

Fanart of the Week!

https://steamcommunity.com/sharedfiles/filedetails/?id=1504244666
https://steamcommunity.com/sharedfiles/filedetails/?id=1504249202
https://steamcommunity.com/sharedfiles/filedetails/?id=1504246010
https://steamcommunity.com/sharedfiles/filedetails/?id=1504247549
We would like to give a special shout out this week to creature paint artist Sharkcat for their Jurassic World raptor paints!

ARK: Evolution Event!



Survivors across ALL Platforms will be receiving a special Evolution Event perk this weekend! It will be active from Friday the 14th of September at 1 PM EST until Monday the 17th of September at 3 PM EST. All Official Servers across each platform will be undergoing this evolutionary change which includes:

2x Harvesting Rates
2x Taming Rates
2x EXP Rates

That's it for this post guys! As always if you’ve got anything to share please get in touch and be sure to follow us on:

Community Hub: www.survivetheark.com
Twitter: twitter.com/survivetheark
Facebook: facebook.com/survivetheark
Reddit: reddit.com/r/playark
Instagram: instagram.com/survivetheark
Twitch: twitch.tv/survivetheark
Youtube: youtube.com/survivetheark]]>
Mysterious Mysteries: Introducing ??????? & ARK Modding Contest! https://ark-servers.net/blog/27/mysterious-mysteries-introducing/ https://ark-servers.net/blog/27/mysterious-mysteries-introducing/ Tue, 28 Aug 2018 00:06 CEST Mysterious Mysteries: Introducing ???????


What an intriguing discovery survivors, can you guess what this creature is?

Mod Community Announcements!

We have two important announcements for the modding community!

The first is that we are making some changes to the sponsored mod program. Previously it was more challenging to get eyes on the potential candidate projects as we would have to scour the workshop, discords, and forums; we could only see projects in their current public state, and what information the mod author chose to include. We will instead be moving to a more structured system.

Starting on September 1st, you can fill out this application[survivetheark.com] to apply for sponsorship. This will help ensure that only the projects that are interested and ready for sponsorship are being brought to our attention and allow those mod authors to provide some additional information about where they are planning to take their project.

The program will also be moving to a more regular pattern, the application will be open for a period of five weeks starting in the months of January, March, May, July, and September at which point there will be slots opening in the program. Sponsorship periods will be capped at a year, but it is possible to re-apply for sponsorship after that period.

These changes will lead to a more predictable schedule of the program and give a more clear route to sponsorship for all interested mod authors.

Now for something a bit more exciting...



The ARK Modding Contest is back!!!

That's right; your eyes are not deceiving you, the ARK Modding Contest will return on September 1st! We have $28,000! in cash prizes for mod authors to compete for, and the Grand Prize is a whopping $15,000!!! So saddle up those Dev Kits, ready the mod cannons, and prepare for battle!

This will be our third modding contest, and the modding community as a whole has come a long way in terms of skill and creativity since we held the last one.

There will be a five-week entry phase followed by a two-week voting phase where players can show support for their favorite mods. Head over to http://ark.gg/ModContest for more information on the contest and to start preparing. This will take you to the main contest page where you can find out current information about the contest as it progresses, including hourly updates on rankings once we enter the voting phase.

Community Livestream #7 This Thursday!



This Thursday August 30th the community team will be doing another biweekly livestream!

During these livestreams Zen Rowe, Chris, and Jen bring you ARK news, celebrate modding, and the community as a whole every other week. We mix it up between playing ARK, showing off mods, and showing off your community creations for all to see. Survivors are invited to join us in the chat (and sometimes even in-game) to play and talk with the community team.

https://steamcommunity.com/sharedfiles/filedetails/?id=1391754339
We are accepting any type of ARK related fanart to be featured in the showcase section of the stream and entries are always open. This can be drawings, videos, builds, ANSEL screenshots, handmade crafts, anything ARK related!

You can submit your ARKwork to our streaming email address: arkfans@studiowildcard.com

Be sure to follow us on our Twitch page so you don't miss a stream! twitch.tv/survivetheark

We'll be hosting our next Community Live Stream on Thursday, August the 30th at 1pm EST! We hope to see you there :)

ARK: Evolution Event!



Survivors will be receiving a special Evolution Event perk this weekend! It will be active from Friday the 31st of August at 1 PM EST until Monday the 3rd of September at 3 PM EST. All Official Servers across each platform will be undergoing this evolutionary change which includes:

2x Harvesting Rates
2x Taming Rates
2x EXP Rates

That's it for this post guys! As always if you’ve got anything to share please get in touch and be sure to follow us on:

Community Hub: www.survivetheark.com
Twitter: twitter.com/survivetheark
Facebook: facebook.com/survivetheark
Reddit: reddit.com/r/playark
Instagram: instagram.com/survivetheark
Twitch: twitch.tv/survivetheark
Youtube: youtube.com/survivetheark]]>
ARK Digest 53 and Mod Community Updates! https://ark-servers.net/blog/26/ark-digest-53-and-mod-community-updates/ https://ark-servers.net/blog/26/ark-digest-53-and-mod-community-updates/ Mon, 20 Aug 2018 23:09 CEST ARK Digest 53!
Thank you for all of your questions, Survivors! We're excited to be bringing back the ARK Digest as it's been quite awhile since we had one. We plan to do these approximately once a month going forward so Digest 54 will take place near the end of September.

Here is our question and answer session with Lead Programmer Chris Willoughby!

Survivor Tiny Hippo asks, “I'm getting the feeling that Extinction will be a no-flyer map like Aberration was. The new cryo-chamber system, the climbing Enforcer, the drone, floating boxes, and the Gasbags seem like things that would replace flying, so I just get the idea that there may not be fliers on Extinction. Would you please clarify if there will or won't be?”

Fliers are allowed on Extinction! There will be a number of existing fliers that spawn in Extinction, and we’re working on a few more to add to your collection. That said, there will be new challenges for fliers on this map that we’re excited for you to discover and contend with.

Survivor Max K asks, “Any news on the kibble tree rework?”

While imperfect, a lot of thought and work went into building the kibble tree as it stands now. A number of us internally would like to make major changes to this, potentially rebuilding it from the ground up. The reality is that this represents a significant undertaking, and would be very disruptive to the game. If we decide to tackle this, it will be post Extinction.

Survivor B Anthony asks, “Will there be artifacts in Extinction? And will the Obelisks still be used to go to the boss's room in Extinction?”

We’re still hammering out the exact summoning mechanics, but the Titan battles in Extinction will take place on the live map. There will not be separate boss fight arenas for them.

Survivor Caleb H asks, “Is there a scheduled frame of time that the S+ mod mechanics will be implemented? If so, when could we expect to see them? I'm sure the community would love to see the progress you have made.”

S+ is a shining example of the benefits of releasing mod tools to the community. It contains a number of improvements to the building system that we’d like to integrate. That said, it also contains a number of features and mechanics that circumvent systems in the game. Given this, we aren’t planning to integrate the mod wholesale. We are, however, examining and tracking individual improvements that would make sense to integrate. Any improvements in this area would come after Extinction launches.

Survivor Kim R asks, “Have you definitely decided for or against whether some mechanics from the expansion packs might carry over to other maps? I'm thinking of the cliff platforms that would be cool to build on the Island or other maps.”

When we set out to build an expansion, we seek to add gameplay that adds to the core experience. Our goal, then, is to allow those mechanics to be used in all the places that make sense. Cliff Platforms work on all maps, for example. A number of the features we’re adding in Extinction are meant to be used across all of the other maps. They’re meant to change things up on multiple levels.

Survivor Kim R asks, “Is it, or will it be, possible to run multiple events as a server owner? For example, both the Easter Event and the ARKaeology Event?”

Unfortunately, no. When we set out earlier this year to rebuild the event system in a way that they would persist, we decided not to ensure compatibility between them. Largely they modify many of the same bits, so making them fully compatible would take a significant amount of work and lower the likelihood that we could implement cool things like the bone pile spawning in the ARKaeology event.

Survivor Austin K asks, “With Extinction being the biggest DLC you've done yet, can we expect most if not all dinos in the game to be featured on the map?”

A number of our previous creatures will inhabit the Extinction map. As with our other expansions, we’ll bring across the ones that make the most sense and incorporate them. In addition, we’re adding the highly aggressive corrupted versions of a number of creatures to provide new challenges.

Survivor BrokenRealm asks, “Will there be another Ark: Fear Evolved?”

We like creating new and interesting events for our players. Unfortunately, most of our effort at that time will be focused on ensuring a smooth and enjoyable launch for Extinction. Doing a Halloween event and wrapping the expansion at the same time would have a negative impact on both, so we’ll be skipping Halloween this year.

Survivor Dave M asks, “Will there be any new mods coming out for console players?

We’re aware that our console players would like to see more in this space. We don’t have anything specific to announce at the moment, but stay tuned.

Survivor Joaquin S asks, “If you had to describe Extinction in one to three words, what would they be?”

Prodigious, challenging, fresh. The Titans bring a number of new elements to the core experience through public boss fights and taming of even larger creatures. The new in-world event system we’re building will bring new gameplay to both PVE and PVP servers. Finally, the introduction of the city brings a whole new dynamic to exploration and building. I’m really excited about these new elements.

If you have a question you want answered by the ARK dev team please submit your questions with the Subject "ARK Q&A" to our email address: arkfans@studiowildcard.com

Community Livestream #6 Roundup!

On August 16th we had our sixth Community Livestream. Thank you to all of those who attended and participated! The community team had a lot of fun and we hope you did as well. If you weren't able to catch the stream you can watch the video-on-demand on our Twitch page or by clicking on the video below.

https://www.twitch.tv/videos/298128665

This stream we were joined by the creator of the mod Auction House, Ghazlawl. Auction House allows you to create, bid on, and purchase auctions for items, weapons, blueprints, skins, dinos, etc, from players on your server or players on other servers who are also using the mod. On top of that, modded items and dinos are supported! The mod has its own intuiative UI to allow for easy trading.

https://steamcommunity.com/sharedfiles/filedetails/?id=898049820
Chris, Zen and Jen then went on a taming adventure to find a Tek Raptor, which was newly introduced last week in our Extinction Chronicles III update. It was an eventful journey around the island full of action, and by action we mean being pounced on by every raptor except a Tek one.

After a suggestion from chat our adventurers made their way towards the volcano and it was on the way that they finally spotted a female Tek Raptor and tamed her, later dubbed "Raptotron" by chat. Success!

https://steamcommunity.com/sharedfiles/filedetails/?id=1391754339
We are accepting any type of ARK related fanart to be featured in the showcase section of the stream and entries are always open. This can be drawings, videos, builds, ANSEL screenshots, handmade crafts, anything ARK related!

You can submit your ARKwork to our streaming email address: arkfans@studiowildcard.com

Be sure to follow us on our Twitch page so you don't miss a stream! twitch.tv/survivetheark

We'll be hosting our next Community Live Stream on Thursday, August the 30th at 1PM EST! We hope to see you there :)

Mod Community Updates!

Hello everyone! Zen here. It's that time again for some mod news and reminders.

I have been getting some suggestions about changes to make for the tutorial bounty board. I will be thinking about those and consider the proper way to achieve the things people want to get from those suggestions. There are some claims that have been declared this month as well so I will be reviewing them shortly... or at least I should be, but I am actually in the middle of moving into a new apartment, so the bounty claims might be a bit delayed as I will be quite busy from now until the end of the month. I will get to them though, don't worry. The next workshop video will likely be delayed as well since my recording setup may not be ready in time.

I also have another Wildcard Workshop modding tutorial ready for you. I got some asks recently to cover event dispatchers, so here we go. These things are pretty useful so I would give it a watch.
https://www.youtube.com/watch?v=RlZ1DMbI4RM
Fanart of the Week!

We would like to give a special shoutout this week to artist Frillface for their amazing ARKwork created in MSPaint!
https://steamcommunity.com/sharedfiles/filedetails/?id=1482723717
https://steamcommunity.com/sharedfiles/filedetails/?id=1481472756
ARK: Evolution Event!



Survivors across ALL Platforms will be receiving a special Evolution Event perk this weekend! It will be active from Friday the 24th of August at 1 PM EST until Monday the 27th of August at 3 PM EST. All Official Servers across each platform will be undergoing this evolutionary change which includes:

2x Harvesting Rates
2x Taming Rates
2x EXP Rates

That's it for this post guys! As always if you’ve got anything to share please get in touch and be sure to follow us on:

Community Hub: www.survivetheark.com
Twitter: twitter.com/survivetheark
Facebook: facebook.com/survivetheark
Reddit: reddit.com/r/playark
Instagram: instagram.com/survivetheark
Twitch: twitch.tv/survivetheark
Youtube: youtube.com/survivetheark]]>
New Extinction Teasers! https://ark-servers.net/blog/25/new-extinction-teasers/ https://ark-servers.net/blog/25/new-extinction-teasers/ Tue, 14 Aug 2018 19:07 CEST
In celebration of the patch today we're sharing what we have been working on: some brand new previews of our upcoming expansion pack ARK: Extinction. Check out the images below for a sneak peak at what you can expect to see on planet Earth!



In Extinction, Earth has become an Element-infested planet filled with fantastical creatures both organic and technological. Element has ravaged the planet and corrupted both the landscape and some of its inhabitants, causing mutations in the creatures and plants that can be found there.



We look forward to sharing more in the months ahead as we work towards our Extinction release!

Our Extinction Chronicles III event is going on right now, including new Corrupted skin, Explorer Notes, and Tek dinos. You can read all about it in yesterdays Community Crunch announcement:

https://steamcommunity.com/gid/103582791438250696/announcements/detail/1700558821202964860]]>
Extinction Chronicles III Begins Tomorrow! https://ark-servers.net/blog/24/extinction-chronicles-iii-begins-tomorrow/ https://ark-servers.net/blog/24/extinction-chronicles-iii-begins-tomorrow/ Tue, 14 Aug 2018 02:55 CEST Extinction Chronicles II!


Tomorrow there will be a client and server side update that will bring Extinction Chronicles III to survivors on PC, Xbox, and PS4! 

Leading up to the release of Extinction there will be monthly drops of Extinction-related Explorer Notes on The Island, Scorched Earth, and Aberration. Once collected these notes will unlock new Extinction-related skins! 



There will also be the appearance of more powerful Tek-themed Dinosaur variants within the ARKs each month. These Tek Dinos are permanent additions (meaning they will continue to spawn even after the event is over), with a new one beginning to appear each month. In Extinction Chronicles I we released three Explorer Notes, the Corrupted Helmet and the Tek Rex. In Extinction Chronicles II we released three Explorer Notes, the Corrupted Boots and the Tek Stego.



And now, tomorrow we're excited to bring you three new Explorer Notes, the Corrupted Pants and a new Tek creature, the Tek Raptor!



In addition, special colored dinos will be populating the ARKs. You'll be able to find creatures sporting red, black, white, and grey for the next month beginning tomorrow. Be sure to take advantage of these special colors before they're extinct!

Patch Notes!

Here are the full fixes and notes coming in tomorrows Extinction Chronicles III update.

Extinction Chronicles III:
            - Added Tek Raptor (5% spawn chance)
            - Added new color set (red, black, white, grey)
            - Added 3 new Explorer Notes and matching unlock (Corrupted Pants)
            - Increased maximum player level by 1
Connectivity:
            - Added time out to clients who aren't responding
Aberration Balance:
            - Increased Plant-Z range by 300%
            - Enabled Tek Teleporter on Aberration
Scorched Balance:
            - Crop plots can now be grown where you'd expect (no more sunlight issues)

ARK Digest Making A Return!

Just a quick reminder that the ARK Digest will be making a come back! Our goal is to bring the Digest back about once a month with the first being on August 20th.

If you have a question you want answered by the ARK dev team please submit your questions with the Subject "ARK Q&A" to our email address: 

arkfans@studiowildcard.com

Community Livestream #6 This Thursday!



This Thursday August 16th the community team will be doing another biweekly livestream!

During these livestreams Zen Rowe, Chris, and Jen bring you ARK news, celebrate modding, and the community as a whole every other week. We mix it up between playing ARK, showing off mods, and showing off your community creations for all to see. Survivors are invited to join us in the chat (and sometimes even in-game) to play and talk with the community team.

https://steamcommunity.com/sharedfiles/filedetails/?id=1391754339
We are accepting any type of ARK related fanart to be featured in the showcase section of the stream and entries are always open. This can be drawings, videos, builds, ANSEL screenshots, handmade crafts, anything ARK related!

You can submit your ARKwork to our streaming email address: arkfans@studiowildcard.com

Be sure to follow us on our Twitch page so you don't miss a stream! twitch.tv/survivetheark

We'll be hosting our next Community Live Stream on Thursday, August the 16th! We hope to see you there :)

Mod Community Updates!

Good day everybody! Zen here with some reminders.

I know the devkit update hasn't hit the epic launcher yet, however the devkit update that includes TLC 2 content is available for manual install.
So in case that information never crossed your path, you can get it from here:

https://forums.unrealengine.com/development-discussion/modding/ark-survival-evolved/62293-6-21-ark-dev-kit-v280-0-is-now-on-google-drive

The tutorial bounty board is starting to look pretty popular, I've already received a few submissions for things like map optimizations and chat commands, so you can look forward to a couple tutorials on that subject at the beginning of next month. If you are interested in helping make tutorials, please check out the board each month to see what bounties are available, they do have cash awards attached to them. If you are looking for some tutorials on topics for yourself but there aren't any bounties for it, you will find a form on the same page to submit a bounty request.

This system is designed to be driven by community needs but I do need your help to know what those needs are, whether it be adding new request topics or voting on existing requests to be made into bounties.

https://survivetheark.com/index.php?/forums/topic/345036-modding-tutorial-bounty-board/

ARK: Evolution Event!



Survivors across ALL Platforms will be receiving a special Evolution Event perk this weekend! It will be active from Friday the 17th of August at 1 PM EST until Monday the 20th of August at 3 PM EST. All Official Servers across each platform will be undergoing this evolutionary change which includes:

2x Harvesting Rates
2x Taming Rates
2x EXP Rates

That's it for this post guys! As always if you’ve got anything to share please get in touch and be sure to follow us on:

Community Hub: www.survivetheark.com
Twitter: twitter.com/survivetheark
Facebook: facebook.com/survivetheark
Reddit: reddit.com/r/playark
Instagram: instagram.com/survivetheark
Twitch: twitch.tv/survivetheark
Youtube: youtube.com/survivetheark]]>
Mysterious Mysteries: Introducing ??????? https://ark-servers.net/blog/23/mysterious-mysteries-introducing/ https://ark-servers.net/blog/23/mysterious-mysteries-introducing/ Mon, 30 Jul 2018 20:22 CEST Mysterious Mysteries: Introducing ???????


What an intriguing discovery survivors, can you guess what this creature is?

Community Livestream #5 This Thursday!



This Thursday August 2nd the community team will be doing another biweekly livestream!

During these livestreams Zen Rowe, Chris, and Jen bring you ARK news, celebrate modding, and the community as a whole every other week. We mix it up between playing ARK, showing off mods, and showing off your community creations for all to see. Survivors are invited to join us in the chat (and sometimes even in-game) to play and talk with the community team.

https://steamcommunity.com/sharedfiles/filedetails/?id=1391754339
We are accepting any type of ARK related fanart to be featured in the showcase section of the stream and entries are always open. This can be drawings, videos, builds, ANSEL screenshots, handmade crafts, anything ARK related!

You can submit your ARKwork to our streaming email address: arkfans@studiowildcard.com

Be sure to follow us on our Twitch page so you don't miss a stream! twitch.tv/survivetheark

We'll be hosting our next Community Live Stream on Thursday, August the 2nd! We hope to see you there :)

ARK: Evolution Event!



Survivors will be receiving a special Evolution Event perk this weekend! It will be active from Friday the 3rd of August at 1 PM EST until Monday the 6th of August at 3 PM EST. All Official Servers across each platform will be undergoing this evolutionary change which includes:

2x Harvesting Rates
2x Taming Rates
2x EXP Rates

That's it for this post guys! As always if you’ve got anything to share please get in touch and be sure to follow us on:

Community Hub: www.survivetheark.com
Twitter: twitter.com/survivetheark
Facebook: facebook.com/survivetheark
Reddit: reddit.com/r/playark
Instagram: instagram.com/survivetheark
Twitch: twitch.tv/survivetheark
Youtube: youtube.com/survivetheark]]>
Extinction Chronicles II, & ARKaeology Ending Tomorrow! https://ark-servers.net/blog/14/extinction-chronicles-ii/ https://ark-servers.net/blog/14/extinction-chronicles-ii/ Tue, 17 Jul 2018 01:46 CEST Extinction Chronicles II!


Tomorrow there will be a client and server side update that will bring Extinction Chronicles II to survivors on PC, Xbox, and PS4.

Leading up to the release of Extinction there will be monthly drops of Extinction-related Explorer Notes on The Island, Scorched Earth, and Aberration. Once collected these notes will unlock new Extinction-related skins!



There will also be the appearance of more powerful Tek-themed Dinosaur variants within the ARKs each month. These Tek Dinos are permanent additions (meaning they will continue to spawn even after the event is over), with a new one beginning to appear each month. In Extinction Chronicles I we released three Explorer Notes, the Corrupted Helmet and the Tek Rex. Tomorrow we're excited to bring you three new Explorer Notes, the Corrupted Boots and a new Tek creature, the Tek Stego!



In addition, special colored dinos will be populating the ARKs. You'll be able to find creatures sporting purple, black, grey, and dark blue for the next week beginning tomorrow. Be sure to take advantage of these special colors before they're extinct!

Patch Notes!

Here are the full fixes and notes coming in tomorrows Extinction Chronicles update.

Extinction Chronicles
- Increased Player and Dino Level Cap by 1
- Added 3 new Explorer Notes
- Added Corrupted Boots unlockable
- Fixed Corrupted Helmet colorization
- Tek Stego (with new breeding line, 5% chance to spawns, 20% higher base level)
- Be on the lookout for Purple, Blue, Black, and Grey dinos for the next week!

Addressed map exploit

The Center bosses now yield more Element (30, 83, and 184 for Easy, Medium and Hard respectively)

Scorched Earth
- Electric Storm only affects tek weapons, tek turrets, tek saddles, and tek shield generators
- Electric Storm duration bumped to 8 minutes

General
- Riot shield can now be crafted from the fabricator
- Crop plots now correctly grow when out range

Added admin commands
- RainDinos
- RainDanger
- RefillStats
- GiveArmorSet
- GiveWeaponSet
- GiveItemSet
- ClearMyBuffs

ARKaeology Event Ends Tomorrow!



There is currently an event going on in the world of ARK: ARKaeology! The event will end on Official Servers on July 17th. Collect bones from fossil mounds and craft them into 4 new skins and returning skeleton costumes.

During this event all wild dinos have a chance to spawn with additional mutation colors: White, Yellow, Grey, and Black. There is also the mighty Tek Rex which you can find and tame, if you can handle it!

Be sure to take advantage of the last day of this event before it's over!

ARK: Evolution Event - Fourth of July!



Survivors across ALL Platforms will be receiving a special Evolution Event perk this weekend! It will be active from Friday the 20th of July at 1 PM EST until Monday the 23rd of July at 3 PM EST. All Official Servers across each platform will be undergoing this evolutionary change which includes:

2x Harvesting Rates
2x Taming Rates
2x EXP Rates

That's it for this post guys! As always if you’ve got anything to share please get in touch and be sure to follow us on:

Community Hub: www.survivetheark.com
Twitter: twitter.com/survivetheark
Facebook: facebook.com/survivetheark
Reddit: reddit.com/r/playark
Instagram: instagram.com/survivetheark
Twitch: twitch.tv/survivetheark
Youtube: youtube.com/survivetheark]]>
Mysterious Mysteries: Introducing ???????, Fourth of July 2x Breeding, New Bug Reporting System, & Small Tribes Clusters Coming! https://ark-servers.net/blog/15/mysterious-mysteries-introducing-fourth-of-july-2x-breeding-new-bug-reporting-system/ https://ark-servers.net/blog/15/mysterious-mysteries-introducing-fourth-of-july-2x-breeding-new-bug-reporting-system/ Tue, 03 Jul 2018 00:04 CEST Mysterious Mysteries: Introducing ???????


What an intriguing discovery survivors, can you guess what this creature is?

New Bug Reporting System!

We are excited to bring to you a beta of our new bug submission process! By visiting the link below you will be brought to a bug submission page where you can send an issue you're experiencing in-game to our team.

https://survivetheark.com/index.php?/pc-bug-reports/

https://steamcommunity.com/sharedfiles/filedetails/?id=1429701700
We hope that this new submission process will help us collect information and streamline the process. It is important to read and fill out the form correctly with as much information as possible in order for us to quickly and efficiently address issues. Videos and pictures with exact steps on how to reproduce an issue will help us do that.

- If you are in need of a GM's assistance in-game you will still use the Customer Support[support.survivetheark.com] ticket system.
- If you want to report abuse/rule breaking happening on your official server, please use the Incident Report[survivetheark.com] system instead.

Upcoming Maintenance - Small Tribes Servers!

After reading feedback about our Small Tribes players one of the concerns we've seen is transfers. While we don't want to disable them all together, we've made the decision to cluster off the Small tribes servers. This means that each server will be on a separate transfer group from the others, with 8-10 other servers and each of the maps represented in each cluster.

In the future these Small Tribes servers will be added into new clusters as to prevent already existing and established tribes from transferring into them immediately when they are released.

This process will take place on July 16th at 1pm EST. Tribes with multiple bases on multiple servers are advised to be aware of which servers they will have access to and move their bases accordingly so that they are all within the same cluster. It is important to also note that anything saved into your cloud MUST be downloaded prior to the servers being taken offline. Anything that is uploaded will be deleted during the clustering process.

* indicates new servers that will be added between 1-2pm EST tomorrow to fill out the separated clusters.

EU-PVP-Official-Aberration-SmallTribes5
EU-PVP-Official-Ragnarok-SmallTribes4
EU-PVP-Official-Ragnarok-SmallTribes17
EU-PVP-Official-TheCenter-SmallTribes23
EU-PVP-Official-TheIsland-SmallTribes6
EU-PVP-Official-TheIsland-SmallTribes18
EU-PVP-Official-TheCenter-SmallTribes36
*EU-PVP-Official-ScorchedEarth-SmallTribes49

EU-PVP-Official-Aberration-SmallTribes22
EU-PVP-Official-Ragnarok-SmallTribes10
EU-PVP-Official-Ragnarok-SmallTribes19
EU-PVP-Official-TheCenter-SmallTribes29
EU-PVP-Official-TheIsland-SmallTribes11
EU-PVP-Official-TheIsland-SmallTribes21
EU-PVP-Official-TheCenter-SmallTribes38
*EU-PVP-Official-ScorchedEarth-SmallTribes51

EU-PVP-Official-Aberration-SmallTribes28
EU-PVP-Official-Ragnarok-SmallTribes16
EU-PVP-Official-Ragnarok-SmallTribes34
EU-PVP-Official-TheCenter-SmallTribes35
EU-PVP-Official-TheIsland-SmallTribes12
EU-PVP-Official-TheIsland-SmallTribes24
EU-PVP-Official-TheCenter-SmallTribes47
*EU-PVP-Official-ScorchedEarth-SmallTribes50

NA-PVP-Official-ScorchedEarth-SmallTribes25
NA-PVP-Official-Ragnarok-SmallTribes7
NA-PVP-Official-Ragnarok-SmallTribes13
NA-PVP-Official-TheCenter-SmallTribes2
NA-PVP-Official-TheIsland-SmallTribes1
NA-PVP-Official-TheIsland-SmallTribes14
NA-PVP-Official-Ragnarok-SmallTribes41
*NA-PVP-Official-Aberration-SmallTribes54

NA-PVP-Official-Aberration-SmallTribes42
NA-PVP-Official-ScorchedEarth-SmallTribes3
NA-PVP-Official-Ragnarok-SmallTribes9
NA-PVP-Official-Ragnarok-SmallTribes27
NA-PVP-Official-TheCenter-SmallTribes26
NA-PVP-Official-TheIsland-SmallTribes8
EU-PVP-Official-TheIsland-SmallTribes48
*NA-PVP-Official-TheIsland-SmallTribes55

EU-PVP-Official-Ragnarok-SmallTribes37
NA-PVP-Official-Ragnarok-SmallTribes33
NA-PVP-Official-TheCenter-SmallTribes32
EU-PVP-Official-TheIsland-SmallTribes39
NA-PVP-Official-TheIsland-SmallTribes45
EU-PVP-Official-ScorchedEarth-SmallTribes20
*EU-PVP-Official-Aberration-SmallTribes53

NA-PVP-Official-Aberration-SmallTribes31
EU-PVP-Official-Ragnarok-SmallTribes46
NA-PVP-Official-Ragnarok-SmallTribes40
NA-PVP-Official-TheCenter-SmallTribes44
NA-PVP-Official-TheIsland-SmallTribes15
EU-PVP-Official-TheIsland-SmallTribes30
NA-PVP-Official-Ragnarok-SmallTribes43
*NA-PVP-Official-ScorchedEarth-SmallTribes52

Upcoming Maintenance - Fresh Servers Joining Main Cluster!

On July 3rd the first set of Fresh Servers that were released will be joining the main cluster as the 60 period has expired. This will happen during our 1pm EST deployment.

*FRESH*EU-PVE-Official-TheIsland395
*FRESH*EU-PVE-Official-TheCenter396
*FRESH*EU-PVE-Official-Ragnarok397
*FRESH*EU-PVP-Official-TheIsland398
*FRESH*EU-PVP-Official-TheIsland399
*FRESH*EU-PVP-Official-Ragnarok400
*FRESH*EU-PVP-Official-TheIsland401
*FRESH*EU-PVP-Official-TheCenter402
*FRESH*EU-PVP-Official-Aberration403
*FRESH*NA-PVE-Official-TheIsland404
*FRESH*NA-PVE-Official-TheIsland405
*FRESH*NA-PVE-Official-TheCenter406
*FRESH*NA-PVE-Official-TheIsland407
*FRESH*NA-PVE-Official-Ragnarok408
*FRESH*NA-PVE-Official-Aberration409
*FRESH*NA-PVP-Official-TheIsland410
*FRESH*NA-PVP-Official-TheIsland411
*FRESH*NA-PVP-Official-TheCenter412
*FRESH*NA-PVP-Official-TheIsland413
*FRESH*NA-PVP-Official-TheIsland414
*FRESH*NA-PVP-Official-TheCenter415
*FRESH*NA-PVP-Official-TheIsland416
*FRESH*NA-PVP-Official-TheCenter417
*FRESH*NA-PVP-Official-Ragnarok418
*FRESH*NA-PVP-Official-TheIsland419
*FRESH*NA-PVP-Official-Ragnarok420
*FRESH*NA-PVP-Official-ScorchedEarth421
*FRESH*NA-PVP-Official-TheIsland422
*FRESH*NA-PVP-Official-Ragnarok423
*FRESH*NA-PVP-Official-Aberration424

Community Livestream #5 This Thursday!



This Thursday July 5th the community team will be doing another biweekly livestream!

During these livestreams Zen Rowe, Chris, and Jen bring you ARK news, celebrate modding, and the community as a whole every other week. We mix it up between playing ARK, showing off mods, and showing off your community creations for all to see. Survivors are invited to join us in the chat (and sometimes even in-game) to play and talk with the community team.

https://steamcommunity.com/sharedfiles/filedetails/?id=1391754339
We are accepting any type of ARK related fanart to be featured in the showcase section of the stream and entries are always open. This can be drawings, videos, builds, ANSEL screenshots, handmade crafts, anything ARK related!

You can submit your ARKwork to our streaming email address: arkfans@studiowildcard.com

Be sure to follow us on our Twitch page so you don't miss a stream! twitch.tv/survivetheark

We'll be hosting our next Community Live Stream on Thursday, July the 5th! We hope to see you there :)

Salien!



The Steam Intergalactic Summer Sale is here! Until July 4th you can collect an ARK-themed outfit for your Salien when participating in the sale, or by playing the Summer Saliens Game to win free games!

http://steamcommunity.com/saliengame/play

ARK'S BIGGEST SALE!

ARK and its expansion packs are currently on sale across all platforms at their lowest prices ever! Check out the image and links below for more details!



ARK: Evolution Event - Fourth of July!



Survivors across ALL Platforms will be receiving a special Evolution Event perk this Fourth of July! It will be active from Tuesday the 3rd of July at 2 PM EST until Thursday the 5th of July at 2 PM EST. All Official Servers across each platform will be undergoing this evolutionary change which includes:

2x Maturation Rates
2x Mating Rates
2x Egg Hatching Rates

And also...

Survivors across ALL Platforms will be receiving a special Evolution Event perk this weekend! It will be active from Friday the 6th of July at 1 PM EST until Monday the 9th of July at 3 PM EST. All Official Servers across each platform will be undergoing this evolutionary change which includes:

2x Harvesting Rates
2x Taming Rates
2x EXP Rates

That's it for this post guys! As always if you’ve got anything to share please get in touch and be sure to follow us on:

Community Hub: www.survivetheark.com
Twitter: twitter.com/survivetheark
Facebook: facebook.com/survivetheark
Reddit: reddit.com/r/playark
Instagram: instagram.com/survivetheark
Twitch: twitch.tv/survivetheark
Youtube: youtube.com/survivetheark]]>
Discussions Module, GDPR And New Anti-Cheat Tools https://ark-servers.net/blog/13/discussions-module-gdpr-and-new-anti-cheat-tools/ https://ark-servers.net/blog/13/discussions-module-gdpr-and-new-anti-cheat-tools/ Mon, 02 Jul 2018 23:18 CEST Discussions Module As promised we have replaced the comment system with a discussions module. This new module gives more options to people posting messages and to server owners.

GDPR Compliance

To comply with the European GDPR (General Data Protection Regulation), we introduced important changes:
- Our users will not receive anymore newsletter from us unless they explicit choose to receive it.
- Our users have now an option to delete their account and data.

These are the first changes to our website to comply with GDPR and more are coming.

New Anti-Cheat Tools

We have released new tools to increase vote cheating detection. Of course, we will not reveal anything about it. We should see the first results very soon...]]>
ARK: Extinction Release Date Revealed! https://ark-servers.net/blog/16/ark-extinction-release-date-revealed/ https://ark-servers.net/blog/16/ark-extinction-release-date-revealed/ Tue, 19 Jun 2018 18:10 CEST

Hello Survivors!

Studio Wildcard is proud to announce ARK’s third expansion pack, “Extinction”!

https://www.youtube.com/watch?v=_XYWO64b_xc
By far our most ambitious project yet, we are thrilled to take you back to where it all started. Finish your journey through the worlds of ARK in ‘Extinction’, where the story began and ends: on Earth itself! An Element-infested, ravaged planet filled with fantastical creatures both organic and technological, Earth holds both the secrets of the past and the keys to its salvation.





ARK: Extinction will release worldwide on November 6, 2018, joining the desert-themed Scorched Earth and the underground, derelict biome Aberration, in continuing to unravel the mysteries of ARK!





As a veteran Survivor who has conquered all previous obstacles, the ultimate challenge now awaits you. Can you defeat the gigantic roaming Titans which dominate the planet and complete the ARK cycle to save Earth's future?



Extinction Chronicles I!



In the months leading up to Extinction there will be routine drops of Extinction-related Explorer Notes on The Island, Scorched Earth, and Aberration. Once collected these notes will unlock new Extinction-related skins.

There will also be the appearance of more powerful Tek-themed Dinosaur variants within the ARKs each month! We have already released the first set of these Explorer Notes last Friday which also included the first Extinction related skin ‘Corrupted Helm’ and mighty the Tek Rex.



Mysterious Mysteries: Introducing ???????





What an intriguing discovery survivors, can you guess what these creatures are?

PC Gamer Article!

Be sure to check out the PC Gamer article on ARK: Extinction by clicking the text below for even more news and information about the upcoming expansion.

Ark: Extinction brings pocket dinosaurs, ridable 'gas bags,' and massive titans to Earth]]>
Announcing: ARKaeology Event! https://ark-servers.net/blog/17/announcing-arkaeology-event/ https://ark-servers.net/blog/17/announcing-arkaeology-event/ Fri, 15 Jun 2018 22:10 CEST
https://www.youtube.com/watch?v=mKPoBhLC6fU
A short while ago we announced a special countdown timer that was featured on the front page of our forums counting down to a reveal, and today is that day. We are very excited to announce we are launching a new in-game event: ARKaeology!



The event will run beginning today on all platforms until July 15th. As you traverse along the ground on any of the maps (the Island, The Center, Ragnarok, Aberration or Scorched Earth) you will come across fossil mounds which you are able to excavate. Inside the mounds, you'll find a few bones and if you're lucky you'll even find extra loot inside of one (signified by a special particle effect)! After you collect enough bones you’ll be able to craft several skins with the use of a Cooking Pot.

There are four brand new skins to collect:

Brachiosaurus (Brontosaurus Costume)



Stygimoloch (Pachycephalosaurus Costume)



Styracosaurus (Triceratops Costume)



Dilophosaurus Mask (Hat Skin)



There are returning skins, the skeleton bone dino costumes:
  • Rex Bone Costume
  • Carno Bone Costume
  • Raptor Bone Costume
  • Bronto Bone Costume
  • Stego Bone Costume
  • Trike Bone Costume
  • Giganotosaurus Bone Costume
  • Quetzalcoatlus Bone Costume
  • Jerboa Bone Costume
  • Wyvern Bone Costume
The ARKaeology event also brings with it a bionic battle beast - the Tek Rex - for survivors to tame, ride and breed!



The Tek Rex is, as the name implies, a rare, specially armored wild T-Rex that can achieve a higher level than its standard brethren. Previously isolated to just a cosmetic skin, these wild creatures will be roaming the ARKs (on maps where normal Rexes are present) and are yours for the taming, if you can handle it!

ARK'S BIGGEST SALE!

ARK and its expansion packs are currently on sale across all platforms at their lowest prices ever! Check out the image and links below for more details!



Patch Notes for Current Version: v280.114

ARKaeology Event
Scavenge fossils from the various mounds that spawn on every map, be on the lookout for special mounds that contain items and use fossils to craft special skins!

The event will run automatically from 15th of June to 15th of July on Multiplayer and Single Player. If you're using a non coredata mods, or a custom map, you can activate the event with the following commandline:

-ActiveEvent=ARKaeology

you can also run that commandline after the designated period to have the event continue, or opt-out using:

-ActiveEvent=None

The skins added to the event, are the following:
- Brachiosaurus (Brontosaurus Skin)
- Stygimoloch (Pachycephalosaurus Skin)
- Styracosaurus (Triceratops Skin)
- Dilophosaurus Mask (Hat Skin)

Bone Skins!
- Rex
- Carno
- Raptor
- Bronto
- Stego
- Trike
- Giganotosaurus
- Quetzalcoatlus
- Jerboa
- Wyvern

Fortitude rework
- The threshold for being knocked out increases with fortitude increases
- Increased natural insulation from fortitude by 8%

Small Tribe Server rule changes
- 24 hr cooldown on tribe slot reuse
- Disabled dino unclaiming
- Disabled non-tribe pin code access to structures

Tek Rex
- 5% of wild Rex spawns are tex
- 20% higher wild level
- New breeding line

Miscellaneous
- Tek Tapajara saddle range reduced by 75%
- Fix for server performance in certain situations
- Many hole fixes across all maps
- Ragnarok optimizations
- Rendering fixes
- Fix emissive when moving the camera
- Fix for ambient occlusion rendering issue
- Max level increased by 1 to 131

Be on the lookout for hidden mysteries!]]>
Small Tribes Servers, Upcoming Structure Changes, & More! https://ark-servers.net/blog/18/small-tribes-servers-upcoming-structure-changes/ https://ark-servers.net/blog/18/small-tribes-servers-upcoming-structure-changes/ Tue, 05 Jun 2018 03:31 CEST Upcoming Structure Changes!
https://steamcommunity.com/sharedfiles/filedetails/?id=1403113792
Later this week we plan to roll out an update that will make some changes to our current structure decay rules. In essence, we are redefining what we consider a viable minimum base or set of structures. Structures which do not meet this definition will rapidly decay resulting in the ability to either destroy them by hand or have the server automatically destroy the structures when they are loaded/leave stasis.  Our intent behind this change is to address structure spamming issues (pillar/foundation spam) which often takes place when players attempt to claim or grief different areas of the map in both PVE and PVP. We anticipate that this particular update will be iterative and there most likely will be additional adjustments in the coming weeks as we work to resolve this issue.

Code of Conduct Updates!

Following our previous Crunch, the Enforcement Team are back again with another important notice regarding the Code of Conduct. We'd like to make Official Players aware of the following revision:

Hacking and Exploiting

Revision

Exploiting - examples are not limited to but can include:
  • Attacking from, travelling through, or building in unintended game-zones (under the mesh or above the map)
  • Duplication of tames, items, or characters
  • Unintended building mechanics (such as floating structures, using the world barrier as a snap point)
  • Building a box on a platform saddled dino to completely prevent it from taking damage
  • Modifying your game files to remove key graphical components (water, fog, etc)
  • Attacking or blocking players through the terrain with dinosaurs
  • Intentionally crashing users or servers (through DDoS or otherwise)
  • Placing excessive quantities of C4 to prevent hostile C4 from being placed
  • Stacking multiple creatures inside each other's models via raising babies close together, teleporting them near each other, downloading them, etc (ex: multiple brontos in a 1x1 foundation area)
Please remember that these rules are constantly undergoing change, and they are never exhaustive. In addition to the above change, it's recommended you check out the entire code here.[survivetheark.com]

Small Tribe Servers Tomorrow!

Tomorrow we will be releasing our first set of speciality servers on all platforms. These servers will be Small Tribes servers which limit the tribe size to 6 players maximum and alliances are not allowed. Server rates will be 3x (harvest, taming, experience) and will not be affected by Evolution Events. They will also have 2x maturation, 2x egg hatching, 2x gestation and 50% reduced mating interval. These servers will undergo a trial period of 60 days. If after the 60 days they remain active, we will continue to keep the servers active. If after the 60 days the player population is very low, we will try a new game mode type and online new servers for another 60 days.

If you have other game mode ideas for Speciality servers that you think would be fun to play be sure to leave a comment in our suggestion collection thread.[survivetheark.com]

Mod Community News!

Zen here, with your dose of mod news!

Word is that Eco is working on a new decor mod! She's shown us a preview of her Primordial Structures decor which you can see below. The mod is still a work in progress, so I can't say when it will be available, but we'll be including this in her already impressive lineup of sponsored decor mods.



Last week we concluded the submission period for the fifth mod tutorial contest. I will be announcing the winner for that next week. In the meantime, we got some pretty exciting submissions. The quality of these tutorials have increased considerably due to the increased time to work on them, and for that, I want to thank everyone who participates in the tutorial contest.

I received tutorials for ballistic missiles that have an impact on the environment, remote-controlled spy drones, a dynamic creature skin, and a mapping tutorial on cave creation[survivetheark.com] (Something that a lot of people have struggled with).

Links to all of these tutorials are available in the contest thread.[survivetheark.com]

This month the theme for the mod tutorial contest is "Beach and Ocean Fun" and the submission period is currently open until June 30th. Tutorials for this contest could easily range from map level content to maybe some fun mini-games for the summer. We'll have to see what the mod community thinks up! 😉

The Great Migration #3: ETA June 12th!



Just a reminder that there is a week left for the next stage of our Legacy migration.

Here is a quick breakdown of how this process works:

Taking Down Low Pop Servers
With calculations based on sustained player-count as well as the popularity of game mode, we will be removing lower population legacy servers, most of which retain a 0-1 player concurrent population. These servers will be taken offline on June 12th. Any existing server that is not considered a low pop server and is not taken down at this time will still exist on the Legacy network.

Legacy servers will continue to remain on a separate cluster from the new cluster, which means you will not be able to transfer anything between Legacy servers and the new servers.

Servers Up for Deprecation
Below is a complete list of the LEGACY servers that will be deprecated come June 12th. You have from now until then to move your belongings onto a server not present on this list. Please click one of the links below.

Legacy PC Deprecation List[survivetheark.com]

Most Popular Servers
To avoid players having to move again in future, we're publishing the most popular servers across all platforms. These servers are the top 30 most active Legacy servers on each platform and are ones most likely to be safe from any future server removals.

napveragnarok14
thesapveofficialserver505
napveragnarok13
theeupveragnarok35
napveragnarok50
thesaofficialserver502
theeupveragnarok33
theeuragnarok24
theeupveragnarok59
ocpveragnarok39
theasiapveofficialserver526
pveeuaberration905
primitivepvpofficialserver455
naragnarok45
naragnarok2
pveeuaberration904
theeuragnarok26
ocragnarok38
naragnarok47
naragnarok1
theeupveragnarok34
ocpveaberration909
theasiapveragnarok41
theasiapveofficialserver523
theeupveisolatedragnarok60
theasiapveofficialserver511
officialserver5
officialserver37
thesaofficialserver501
theeuragnarok21

Countdown!



The countdown to our special event begins! Survivors can look forward to some epic discoveries with new content and challenges, and we'll have even more exciting news coming in the middle of the month, so stay tuned! ;) Be sure to check the countdown on survivetheark.com.

Community Livestream #3 This Thursday!



A reminder for our stream this Thursday, we are accepting bases for our Base Tour! If you want to show off your base send some screenshots to the email below and include your server name/number. Unofficial server bases are also accepted as long as your server admin will allow us to come tour on your server. All platforms are welcome to participate. We look forward to seeing all of your base designs!

https://steamcommunity.com/sharedfiles/filedetails/?id=1391754339
We are accepting any type of ARK related fanart to be featured in the showcase section of the stream and entries are always open. This can be drawings, videos, builds, ANSEL screenshots, handmade crafts, anything ARK related!

You can submit your ARKwork to our streaming email address: arkfans@studiowildcard.com

Be sure to follow us on our Twitch page so you don't miss a stream! twitch.tv/survivetheark

We'll be hosting our next Community Live Stream on Thursday, June the 7th! We hope to see you there :)

ARK: Evolution Event



Survivors across ALL Platforms will be receiving a special Evolution Event perk this weekend! It will be active from the Friday the 8th of June at 1 PM EST until Monday the 11th of June at 3 PM EST. All Official Servers across each platform will be undergoing this evolutionary change which includes:

2x Harvesting Rates
2x Taming Rates
2x EXP Rates

That's it for this post guys! As always if you’ve got anything to share please get in touch and be sure to follow us on:

Community Hub: www.survivetheark.com
Twitter: twitter.com/survivetheark
Facebook: facebook.com/survivetheark
Reddit: reddit.com/r/playark
Instagram: instagram.com/survivetheark
Twitch: twitch.tv/survivetheark
Youtube: youtube.com/survivetheark]]>
Happy Birthday ARK: Year Three! https://ark-servers.net/blog/19/happy-birthday-ark-year-three/ https://ark-servers.net/blog/19/happy-birthday-ark-year-three/ Sat, 02 Jun 2018 22:02 CEST

ARK: Survival Evolved is celebrating it's 3rd birthday today! It's been three whole years since we first entered into Early Access on Steam. The game has grown tremendously, from walking naked on a beach to defeating the Ultimate Lifeform! We have loved each and every moment of development, meeting you at events, hosting streams, and watching your content. Thank you so much for all the support you've shown us over the last 3 years. We are truly grateful and in celebration have something very special in store for our community!

Countdown Begins!



The countdown to our special event begins! Survivors can look forward to some epic discoveries with new content and challenges, and we'll have even more exciting news coming in the middle of the month, so stay tuned! ;) Be sure to check the countdown on survivetheark.com.

ARK: Evolution Event



Survivors across ALL Platforms will be receiving a special Evolution Event perk this weekend! It will be active from the Friday the 1st of June at 3 PM EST until Monday the 4th of June at 3 PM EST. All Official Servers across each platform will be undergoing this evolutionary change which includes:

2x Harvesting Rates
2x Taming Rates
2x Maturation Rates
2x  Mating and Egg Hatching Rates
2x EXP Rates

Year Three of ARK!

So many amazing things have happened in the world of ARK over the past year. With the help of our vibrant community we have been able to achieve quite a lot! Today we're taking a look back on all we have accomplished, and taking the time to feature a handful of some of the amazing creations from the community.

ARK's third year started out with a bang with the release of the map Ragnarok in June.



Along with the map came the Griffin, a very popular and speedy flying mount that spawns only on Ragnarok.



After two years in beta we left early access and officially released ARK in September. And after ARK's Official release, we continued to pump out content and introduced our dear friends the Otter and Phoenix!
https://www.youtube.com/watch?v=5fIAPcVdZO8

With the official release came the first of the live action ARK trailers.
https://www.youtube.com/watch?v=-U8Hbs0f0Ek
At PAX West we released the first details and trailer for our latest expansion pack, ARK: Aberration.



We attended TwitchCon a month later in October and the event was the publics first taste of ARK: Aberration.
https://www.youtube.com/watch?v=fLsE39GjhTs
At the beginning of November ARK: Survival Evolved became available on the Xbox One X and with it came our second live action trailer.
https://www.youtube.com/watch?v=FmSEarAfAHg
In November we participated once again in the Extra Life campaign raising money for sick kids charities. Together we raised $60,000 over the course of our 24 hour live stream on Twitch.



ARK: Aberration released in the middle of December, bringing an entire new world to explore and strange creatures to battle and befriend.
https://www.youtube.com/watch?v=YV-gcT9nYyc
The beginning of 2018 saw the first of the TLC pass conducted on five creatures: the Rex, Procoptodon, Gigantopithecus, Direwolf, and Direbear.
https://www.youtube.com/watch?v=a1T-fyt8Hvg
In March we announced ARK: Survival Evolved on Mobile, being developed by our partner War Drum Studios.
https://www.youtube.com/watch?v=sq6wIIAAil8
And shortly after ARK for the Nintendo Switch was announced too!



Not long after ARK Park was released, a virtual world experience of ARK developed by Snail Games.

https://store.steampowered.com/app/529910/ARK_Park/
And PixARK came next, combining a voxel base universe with the world of ARK, also developed by Snail Games.

https://store.steampowered.com/app/593600/PixARK/
And most recently to the world of ARK, TLC 2 was unveiled, bringing a new look and new abilities to the Argentavis, Parasaur, Raptor, Sarco, Spino, and Trike.
https://www.youtube.com/watch?v=oqTq3rVTMxM
We have barely reached the halfway point into 2018 and we're very excited for what the next few months have in store.

Our Community Faves!

Over the past year there have been some amazing creations done by our community. We would be here all day showcasing all of them, so here is a small collection of just a few of our favourites.

Due to the image limits on Steam you can read this section over on our forums.[survivetheark.com]

Mod Showcase!

Hello everyone, Zen here. While I have not been the Mod Community Manager for this full past year, I have been a part of the modding community for it. I have watched it grow and change. The last year has seen a considerable shift in modding. The community has been evolving in their understanding of the Dev Kit, more people are learning how to take advantage of the features of UE4, and knowledge is shared more freely than ever. The Sponsored Mod Program as well has seen some significant roster changes.

We have had some longtime favorites in the program, such as Survival Plus.
https://steamcommunity.com/sharedfiles/filedetails/?id=829467257

Some have significantly expanded, such as Eco's decor and RP mods, or the ISO: Crystal Isles map.
https://steamcommunity.com/id/ecoModsGames/myworkshopfiles/?appid=346110

https://steamcommunity.com/sharedfiles/filedetails/?id=804312798

We have also seen some excellent talent step from the shadows as we did with immersive taming.
https://steamcommunity.com/sharedfiles/filedetails/?id=1251632107

I have also watched the mod authors work together to create linkages between mods. The Auction House is starting to get methods to allow other mods to change the visual theme of the mod. Dragonpunk has been pulling together mods of its creation but also building with other mods in mind and incorporating them into their hosted servers.
https://steamcommunity.com/sharedfiles/filedetails/?id=1186294401

It's been an excellent year for modding, and I will continue to encourage the healthy and cooperative tone that the modding community has been adopting.

Thank You!



On behalf of everyone here at Studio Wildcard, thank you for joining us on this journey and for being an awesome member of our Tribe!

Community Hub: www.survivetheark.com
Twitter: twitter.com/survivetheark
Facebook: facebook.com/survivetheark
Reddit: reddit.com/r/playark
Instagram: instagram.com/survivetheark
Twitch: twitch.tv/survivetheark
Youtube: youtube.com/survivetheark]]>
Code of Conduct Changes, Great Migration, Cooking with Zen & More! https://ark-servers.net/blog/20/code-of-conduct-changes-great-migration-cooking-with-zen/ https://ark-servers.net/blog/20/code-of-conduct-changes-great-migration-cooking-with-zen/ Thu, 31 May 2018 01:28 CEST

Code of Conduct Updates!

Earlier in April, our Enforcement Team announced some changes made to the Official ARK Code of Conduct, as well as how players can make reports on PC. Thanks to your reports, we have been able to take action consistently against rule breakers and cheaters on our Official Servers. Today we would like to announce some changes to the ruleset, we'll be listing the specific changes beneath but it's recommended you check out the entire code here[survivetheark.com].

Hacking and Exploiting

Revision

Exploiting - examples are not limited to but can include attacking and living in unintended game-zones (under the mesh or above the map), duplication of tames, items and characters, unintended building mechanics (such as floating structures, using the world barrier as a snap point), building a box around your quetzal (or other platform creatures) to completely prevent it from taking damage, modifying your game files to remove key graphical components (water, fog, etc), attacking or blocking players through the terrain with dinosaurs, and intentionally crashing users or servers (through DDoS or otherwise).

PvE Specific Griefing

Additional rule

Intentionally using wild creatures to destroy a player's assets when not in a tribe war.

Player, Steam, and Tribe Names

Revision

Impersonate - pretending to be someone else with intent to impersonate Game Masters ("GM") or Studio Wildcard employees.

The Great Migration #3



Just a reminder that there are just under 2 weeks left for the next stage of our Legacy migration.

Here is a quick breakdown of how this process works:

Taking Down Low Pop Servers
With calculations based on sustained player-count as well as the popularity of game mode, we will be removing lower population legacy servers, most of which retain a 0-1 player concurrent population. These servers will be taken offline on June 12th. Any existing server that is not considered a low pop server and is not taken down at this time will still exist on the Legacy network.

Legacy servers will continue to remain on a separate cluster from the new cluster, which means you will not be able to transfer anything between Legacy servers and the new servers.

Servers Up for Deprecation
Below is a complete list of the LEGACY servers that will be deprecated come June 12th. You have from now until then to move your belongings onto a server not present on this list. Please click one of the links below.

Legacy PC Deprecation List[survivetheark.com]

Most Popular Servers
To avoid players having to move again in future, we're publishing the most popular servers across all platforms. These servers are the top 30 most active Legacy servers on each platform and are ones most likely to be safe from any future server removals.

napveragnarok14
thesapveofficialserver505
napveragnarok13
theeupveragnarok35
napveragnarok50
thesaofficialserver502
theeupveragnarok33
theeuragnarok24
theeupveragnarok59
ocpveragnarok39
theasiapveofficialserver526
pveeuaberration905
primitivepvpofficialserver455
naragnarok45
naragnarok2
pveeuaberration904
theeuragnarok26
ocragnarok38
naragnarok47
naragnarok1
theeupveragnarok34
ocpveaberration909
theasiapveragnarok41
theasiapveofficialserver523
theeupveisolatedragnarok60
theasiapveofficialserver511
officialserver5
officialserver37
thesaofficialserver501
theeuragnarok21

Mod Community Updates!

We have another Wildcard Workshop tutorial for you today. We're going to cover cooking and uploading your mods as well as managing and protecting your workshop linkages in the ARK Dev Kit.

https://www.youtube.com/watch?v=wkQmWvBSxmk

Wildcard Workshop #7: Cooking with Zen[survivetheark.com]

Don't forget that the submission period for the current Mod Tutorial Contest closes on Thursday (31st)! The award increase went into effect for the current contest and beyond, so make sure to get your submissions to me before then.

ARK Modding Tutorial Contest[survivetheark.com]

ARK: Evolution Event



Survivors across ALL Platforms will be receiving a special Evolution Event perk this weekend! It will be active from the Friday the 1st of June at 3 PM EST until Monday the 4th of June at 3 PM EST. All Official Servers across each platform will be undergoing this evolutionary change which includes:

2x Harvesting Rates
2x Taming Rates
2x Maturation Rates
2x Mating and Egg Hatching Rates
2x EXP Rates

Community Livestream #2 Round-up!



On May 24th we had our second Community Livestream. Thank you to all of those who attended and participated! The community team had a lot of fun and we hope you did as well. If you weren't able to catch the stream you can watch the video-on-demand on our Twitch page or by clicking on the video below.

https://www.twitch.tv/videos/265052275?t=

This week Mod Community Manager ZenRowe showcased Saddle Emporium and Crystal Isles.

https://steamcommunity.com/sharedfiles/filedetails/?id=804312798

https://steamcommunity.com/sharedfiles/filedetails/?id=1208371689

These mods are part of the Sponsored Mod Program and are definitely worth checking out! Saddle Emporium redesigns the ARK saddles and adds multiple variants to them. Crystal Isles is a massive original map by ISO that features crystals and floating islands unlike anything seen before.

Our special guest this week was JayEx23 who gave us some PVP tips on the PS4 Pro. From base design to dino choices, we talked about how you can make it as a new PVP player or a player in a smaller tribe in the great big PVP universe. 

A reminder for next stream, we are accepting bases for a Base Tour section! If you want to show off your base please send some screenshots to the email below and include your server name/number. Unofficial server bases are also accepted as long as your server admin will allow us to come tour on your server. All platforms are welcome to participate. We look forward to seeing all of your base designs!

https://steamcommunity.com/sharedfiles/filedetails/?id=1391754339

We are accepting any type of ARK related fanart to be featured in the showcase section of the stream and entries are always open. This can be drawings, videos, builds, ANSEL screenshots, handmade crafts, anything ARK related!

You can submit your ARKwork to our streaming email address: arkfans@studiowildcard.com

Be sure to follow us on our Twitch page so you don't miss a stream! twitch.tv/survivetheark

We'll be hosting our next Community Live Stream on Thursday, June the 7th! We hope to see you there :)

That's it for this post guys! As always if you’ve got anything to share please get in touch and be sure to follow us on:

Community Hub: www.survivetheark.com
Twitter: twitter.com/survivetheark
Facebook: facebook.com/survivetheark
Reddit: reddit.com/r/playark
Instagram: instagram.com/survivetheark
Twitch: twitch.tv/survivetheark
Youtube: youtube.com/survivetheark

]]>
PC Update v279.282: Primitive Plus Update & Bug Fixes! https://ark-servers.net/blog/21/pc-update-v279282-primitive-plus-update/ https://ark-servers.net/blog/21/pc-update-v279282-primitive-plus-update/ Tue, 22 May 2018 22:02 CEST

Survivors!

Today we bring you another minor version update to the game that fixes a number of issues and updates Primitive+ to the latest base game version.

Bug Fixes!

- Fix for Dinos starving when they have access to food
- Bag size limit increased to 600 slots
- Forced One-time mindwipe due to recent balance changes 

Primitive Plus!

https://steamcommunity.com/sharedfiles/filedetails/?id=1392356093

Primitive+ has received a major update with a number of fixes, incorporation of major base game patches, as well as full Total Conversion functionality, including engrams, on Aberration and Scorched Earth.

The update includes the creatures from TLC 1 and 2: the Rex, Procoptodon, Gigantopithecus, Direwolf, Direbear, Argentavis, Parasaur, Raptor, Sarcosuchus, Spinosaur, and Triceratops.

Dino TLC - The Procoptodon!



- Receives a model update, animation update, sound pass, and some new abilities:
- Will take reduced fall damage
- Carry weight will be noticeably increased
- Can carry small creatures and baby dinos in its pouch
- A knockback kick which can affect significantly larger dinos
- Added an aimed jump which can be used by holding down the Jump key
- Carried characters in a pouch have reduced food consumption rate when carried by Mate-Boosted Female Procoptodons.
- Babies imprinted while in a carried Procoptodon pouch receive more affinity



Dino TLC - The Gigantopithecus A.K.A Bigfoot!



- Receives a model update, animation update, new fur, sound pass and some new abilities:
- The Bigfoot will receive an armour-degrading attack; this means when it fights, it'll do more damage to your armour's durability. It is important to note that the armour-degrading attack will not affect the Yeti creatures found in the game.
- Added the capability to climb ziplines (but not jump between them)
- Added a jump
- It can now carry and throw small creatures
- Throwing has been made more accurate, similarly to crabs with targetting cursor



Dino TLC - The Direbear!



- Receives a model update, animation update, new fur and some new abilities:
- When riding a Direbear, players will be immune to bees. They won't be able to knock you off your bear, and they will target focus the bear instead of the player.
- The Direbear will also be able to harvest honey from wild beehives without attracting bees or hurting the hive using its alternative attack. Plus the amount of honey it receives will be 3x the standard amount.
- Increased swim speed

Dino TLC - The Direwolf!



- Receives a model update, animation update, new fur and some new abilities:
- Howl now activates a pack buff for 90 seconds (with a 1.5 minute cooldown). When the Alpha howls, the pack also howls. The pack buff strengthens the Alpha, as well as its pack (reduced amount vs Alpha)
- Hunter's Instinct passive buff which will allow it to sniff out people/creatures with less than 50% health
- Sniff tertiary ability to indicate nearby explorer notes, or to detect buried/stealth creatures



Dino TLC - The Rex!



- Receives a model update, animation update, and some new abilities:
- Its roar should receive a CD and make non-allies (under a certain dragweight) poop to act as a small stun/interrupt. There will be a cooldown on victims so that they cannot be pooplocked continuously.
- The roar will not be able to scare anything above its level
- Roar will cause players to poop but not stun them
- Rex's ability to climb over small rocks and steeper slopes have been improved.



Dino TLC - The Argentavis!



- Receives a model update, animation update, texture update, and some new abilities:
- Can carry two creatures
C - grabs/releases creatures with beak
Right Click - grabs/releases creatures with claws
- Health regen buff from consuming corpses
- Saddle acts as a mobile crafting station
- Reduced the weight of various resources by up to 50% (Obsidian, Metal, Metal Ingot, Polymer, and Stone)

Dino TLC - The Parasaur!



- Receives a sound tweak and some new abilities:
- Alarm mode
Can be put in turret mode and check for nearby threats
Notifies you audibly and visually when threats are present
- Scare small creatures
C when ridden - scares away small/mid creatures
Toggle for alarm mode to have it automatically do it
- Scan
Can trigger a scan (right click) when ridden
Scans for nearby threats
Notifies you visually when threats are present



Dino TLC - The Raptor!



- Receives a model update, animation update, texture update, and some new abilities:
- Pounce
        press right click to pounce on a target
        pins small targets to ground for short period
        press left click to attack repeatedly
- Pack Buff
        Activates with C key when 2 Raptors (with a max pack size of 6) are together
        Increases damage resistance
        Increases movement speed
        Increases attack speed
        Lasts 15s

Dino TLC - The Sarcosuchus!



- Receives a model update, animation update, texture update, and some new abilities:
- Idles with mouth open now
- Death roll
Grabs its target and rolls dealing damage and disabling them
- Lunge
Can lunge towards a target in front of it
- 180 attack
Can spin in place to attack foes behind it
- Walkable
Allows friendly humans to walk on and stand on its back
Useful in water, you can move them to surface and use as a raft
- Swimming depth
Maintains its current depth when swimming
Can lurk just below the surface
- Piranhas Flee
Piranhas flee when they encounter a Sarcosuchus
Includes nearby ally Sarcos for players



Dino TLC - The Spinosaur!



- Receives a model update, animation update, texture update, and some new abilities:
- Water buff
Given when in water
Bonus movement speed
Bonus turning radius
Bonus attack damage
Bonus healing
Persists for short period after leaving the water
- Added Biped/Quadruped toggled with right click
Biped
Stronger attacks
Can turn in place
Quadruped
Faster movement speed
- Prefers prime fish for taming



Dino TLC - The Triceratops!



- Receives a model update, animation update, texture update, and some new abilities:
- Ram
Charge up for short period
Longer it's charged, the faster it goes
Cripples target when hit
Knocks small dinos away while charging (charge a group of dodos to see)
- Rivalry buff
Given buff when nearby to large carnivores
Increases damage output slightly
Decreases damage taken slightly
Increases health by 10%

The update today adds previously missing P+ engrams to the ARK Expansions Aberration and Scorched Earth, as well as missing saddles to previously released creatures. Non-primitive items have been removed from Scorched Earth and Aberration drops and the Hazard Suit has been added to the Advanced Workbench (in Aberration). These changes now allow for a Primitive Plus experience on both of ARK's expansion packs!

That's it for this post guys! As always if you’ve got anything to share you can find us at:

Community Hub[survivetheark.com]
Twitter
Facebook
Reddit
Instagram[instagram.com]
Twitch[twitch.tv]
Youtube

All the best,
Studio Wildcard]]>
Community Live Stream, Forced Mindwipe, & More! https://ark-servers.net/blog/22/community-live-stream-forced-mindwipe/ https://ark-servers.net/blog/22/community-live-stream-forced-mindwipe/ Tue, 22 May 2018 02:13 CEST

Community Livestream #2!

This Thursday, May 25th, the community team will be doing our second biweekly livestream.

During these livestreams Zen Rowe, Chris, and Jen will be bringing you ARK news, celebrating modding, and the community as a whole every other week.

We'll be playing ARK, showing off mods, and showing off your community creations for all to see. Survivors are invited to join us in the chat (and sometimes even in-game) to play and talk with the community team and other developers.

This week we will be reviewing ARK mod Saddle Emporium and ARK map Crystal Isles!

https://steamcommunity.com/sharedfiles/filedetails/?id=1208371689

https://steamcommunity.com/sharedfiles/filedetails/?id=804312798

We are accepting any type of ARK related fanart to be featured in the showcase section of the stream and entries are always open. This can be drawings, videos, builds, ANSEL screenshots, handmade crafts, anything ARK related!

https://steamcommunity.com/sharedfiles/filedetails/?id=1391754339

You can submit your ARKwork to our streaming email address: arkfans@studiowildcard.com

Be sure to follow us on our Twitch page so you don't miss a stream! twitch.tv/survivetheark

Upcoming Mindwipe!

PC player will receive a free forced mindwipe this upcoming patch. This mindwipe is being conducted due to changes that were made in our last patch regarding the altering of weight values of armour. In the interest of fairness, we would like to allow players to respec their characters to compensate for the altered weights of these armour sets. 

ARK: Evolution Event!



Survivors across ALL Platforms will be receiving a special Evolution Event perk this weekend! It will be active from the 25th of May at 1 PM EST until Monday the 28th at 3 PM EST. All Official Servers will be undergoing this evolutionary change which includes:

2x Harvesting Rate
2x Taming Rate
2x EXP Rate

KochMedia France ARK Day!

KochMedia is hosting a private ARK-themed community event in Paris. The ARK Day event will be taking place on Thursday, May 24th from 6 pm to 10 pm and they'll be giving away 10 tickets for lucky ARK fans. Lead Community Manager and Associate Producer Jat will be present at the event alongside influencers and Koch to greet ARK fans.

If you're in the area and are interested in attending, reply to the tweet below with your reason on why you'd like to attend and KochMedia will be picking their favourites to receive an invite to the event, though you will need to arrange your own travel and accommodation!

https://twitter.com/KochMediaFR/status/996368505925718016

That's it for this post guys! As always if you’ve got anything to share please get in touch and be sure to follow us on:

Community Hub: www.survivetheark.com
Twitter: twitter.com/survivetheark
Facebook: facebook.com/survivetheark
Reddit: reddit.com/r/playark
Instagram: instagram.com/survivetheark
Twitch: twitch.tv/survivetheark
Youtube: youtube.com/survivetheark

All the best,
Studio Wildcard]]>
Recent Update, Overseer’s Code of Conduct, and Incident Reports https://ark-servers.net/blog/12/recent-update-overseera-s-code-of-conduct-and-incident-reports/ https://ark-servers.net/blog/12/recent-update-overseera-s-code-of-conduct-and-incident-reports/ Fri, 18 May 2018 16:48 CEST

Patches

Survivors!

After the release of TLC2, the development team had turned our focus more directly on to bug fixes and quality-of-life improvements for the core game. Since then, we’ve consolidated our PC patching process and have been regularly releasing weekly PC updates. Here are some of the major changes that have made their way to the ARK:

Balance Pass



- Increased Green House Structures HP and Decay Timer. The HP increase is not retroactive, and will only affect new structures.
- Increased Vault Storage slots from 150 to 350
- Added Pin code setting to Refrigerator
- Reduced the amount of durability damage taken from projectiles when a Glider suit is equipped by approximately 60%
- Reduced cloning cost of Griffin
- Changed TEK Saddles so that they can no longer be shot during lightning storms
- Changed the weight of Cloth, Hide, Chitin, Flak, Fur, Desert, Hazard, and Ghillie armour
- Cliff platforms can no longer be built on top of Obelisk terminals or world barriers
- Karkinos can no longer be grabbed by Quetzal
- Reduced the resource cost of Fabricated Sniper recipe scale by 25%
- Reduced Pachyrhino head armour from 0.15 to 0.25
- Reduced Flak armour scaling by 7%
- Reduced HP of Argentavis by 20%
- Reduced the speed of Plesiosaur and Ichthyosaurus by approximately 35%
- Moschops damage (and harvesting) buffed by 30%
- Introduced tighter limits on the number of nearby cliff platforms
- Players can no longer be handcuffed to toilets
- Wild Raptor now pounces players in PvE
- Corrected the Glowtail egg weight
- Paracer Platform Saddle is now in Aberration Supply Crates
- Sarcos now fit through Dino Gates

Bug Squashing



- Improved Flyer AI so that they no longer do circles into the air when attacking each other
- Fixed multiple holes, collisions, and general bugs across all maps
- Fixed a bug where the Poison Wyvern would loot player bodies from direct hits
- Fixed a bug which would cause flyers to flee from players when attacking water
- Fixed a bug which would cause the Leech to be stuck on a player's screen when they die
- Fixed a bug with ladders which would desync a character's client from the server
- Fixed a bug with Tamed level 1 Griffin causing them to have negative HP
- Fixed a bug that caused Pachyrhino gas to give swamp fever
- Fixed a bug causing Ascension character loss if you hadn't interacted with a terminal
- Fixed a bug causing the chainsaw audio to loop infinitely
- Fixed a bug with Otter weight limit
- Fixed a rare physics crash related to destruction
- Fixed multiple Level of Detail issues with the TEK Tapejara Saddle
- Fixed the 'Quetz c4 bomber' exploit

For the complete changelog, check out our PC patch notes here[survivetheark.com] and stay tuned for further updates! 

We want to thank you for all the support and love you’ve shown our game! All the feedback and reports have gone a long way to help us shape ARK into the game it is today. Keep the information coming, we’ll continue to read and digest what you have to say, as we as deploy regular updates to improve the game.

Overseer’s Code of Conduct & Incident Reports



We have recently updated the guidelines for our Official Servers. They are now listed as the Code of Conduct and can be located in its entirety at survivetheark.com under our support heading.
Code of Conduct

Introduction

The code of conduct is subject to change without notification, though Studio Wildcard will do its best to ensure that changes are communicated clearly to those on the Official Network.

Failure to abide by our code of conduct can result in the removal of your structures, creatures, items or banning of your account from the Official Network and all BattlEye Protected Servers. Studio Wildcard reserves the right to immediately suspend player accounts as it deems fit. 
Action taken is at the sole and absolute discretion of Studio Wildcard and its employees.

This list is not exhaustive but represents clear guidelines for players to adhere to when playing on our Official Network. For something you’re unsure of, please use your best judgement. When in doubt, reach out to us at ARKEnforcement@studiowildcard.com. Ensure you’re acting with some semblance of decency when conducting yourself on our Official Network.

Hacking and Exploiting

Hacking or exploiting game mechanics to gain an unfair advantage over other players is not tolerated.

> Hacking - examples are not limited to but can include using third-party programs such as in-game automated bots, ESP, Aimbots, and Game Engine Modifications.

> Exploiting - examples are not limited to but can include attacking and living in unintended game-zones (under the mesh or above the map), duplication of tames, items and characters, unintended building mechanics (such as floating structures, using the world barrier as a snap point), building a box around your quetzal (or other platform creatures) to completely prevent it from taking damage, modifying your game files to remove key graphical components (water, fog, etc), and intentionally crashing users or servers (through DDoS or otherwise)..

Benefit Hacking/Exploiting, Tribes, Alliances, and teaming up.

When playing on our Official Network, players must ensure that they are not taking advantage of hacking exploits and unfair play. Do not under any circumstances allow hackers to join your tribe, alliance, or party up alongside you within the game. It is your responsibility to remove them or yourself from the tribe. If you witness someone breaking the rules through the use of a game exploit, or a third party program (such as ESP or AIMBOT) ensure that you isolate yourself from those users and are not playing with or alongside them to avoid breaching our code of conduct.

Hack related chat

There should be no discussions in-game or on our official sites regarding hacks, including access to cheats, where you can acquire them, or how they are utilized.

Griefing

Spawn Blocking

Spawn Blocking occurs when tribes intentionally block multiple spawn points for the purpose of not allowing any new players to play on the server (including cross server players). In the event your base inadvertently or accidentally resides on a spawn point you will not be penalized.
Here are some examples of what spawn blocking can consist of, but is not limited to:
- Using structures that players spawn into and can not get out of
- Using spikes/spike walls at player spawn locations
- Turrets located on or near spawn points
- Dino gates, or any type of structure/cage that is meant to trap or instantly kill a player and prevent them from spawning on the map
- Aggressive dinos placed near spawn points in order to instantly kill players that spawn in.

PvE Specific Griefing

> Game Blocking - you are not allowed to block other tribes from playing the game on PvE servers. This can include but is not limited to:

- Building at their base
- Blocking in other tribes dinos
- Blocking access in/out of a tribes base
- Obstructing pathways or waterways for the purpose of denying another tribe access

A GM may ask you to move or relocate if your structure is negatively impacting a server (ie. you block off a large portion of the map so that other members of that server cannot access it).

> Structure Spamming - placing structures down such as pipes or wires for the purpose of disrupting others gameplay is against our code of conduct.
Misconduct

Behaviour, Chat, and Interaction With Others

Interactions with other players or Studio Wildcard employees through text chat, voice chat, and signs or paintings must adhere to the rules below and you cannot use an alternative spelling to circumvent restrictions.

Ensure that you do not:

> Offend - this includes but is not limited to language which is unlawful, harmful, threatening, abusive, harassing, defamatory, vulgar, obscene, hateful, sexually explicit, or racially, ethnically or otherwise offensive.

> Post Personal Information - belonging to someone else in game, or any Official websites or forums related to the game.

> Harass, Stalk, Threaten - such as sending repeated unsolicited or unwelcome messages to specific users/tribes and can include but not limited to those sexual in nature or messages that would cause discomfort.

> Disrupt the game - such as intentionally causing the chat screen to scroll faster than other users are able to read, or setting up macros with large amounts of text that, when used, have a disruptive effect on the normal flow of Chat.

> Promote - do not send messages which are advertisements for inappropriate topics, including scamming, hacking, exploits or the sale of goods and services unless trading within the game for game specific resources, for example, 50 Stone for 1 Polymer, A trike for a Rex, etc.

> Real-money trading (RMT) - ARK items, creatures, or services must only be exchanged for other items, creatures, or services within the game. Trading for real-world currency (real money) is not an accepted form of trading.

Player, Steam and Tribe Names

When choosing your name, steam name, or tribe name you must adhere to general decency and abide by the following rules. If Wildcard determines your name to be improper, we may change the name and or terminate your use of our Official and any BattlEye Protected Servers. You should not use an alternative spelling to circumvent the name restrictions listed below. You should ensure that your name does not:

> Offend - names may not contain vulgar, defamatory, obscene, hateful, racially, ethnically or otherwise offensive, including any usernames which are sexual in nature.

> Impersonate - pretend to be someone else with intent to impersonate, including, without limitation, another user, tribe, Game Master ("GM") or Studio Wildcard employee.

False Reports

When reporting others, please ensure that you are genuine. Reports made to harass other players or for restricting their gameplay when no codes of conduct have been broken are deemed punishable by Studio Wildcard.

You can increase the effectiveness of your reports by including as much information as possible, as well as video or picture evidence. We never take our decisions and actions regarding potential malicious player behaviour lightly. Suspensions, server wipes, and/or bans are only issued after careful review of all internal and external evidence.

New Incident Reporting System!

In addition to the Code of Conduct changes, we'd like to introduce you to our new reporting system, currently in beta. Make sure you’ve signed into your survivetheark account to access the following page:

https://survivetheark.com/index.php?/incident-reports/

This is our new Incident Reports area. You can find it on the forums by hovering over the Support button at the top of the page and clicking 'Report PC Abuse'. The Customer Support link has been moved to underneath the Help sub-section under Support.

When submitting an Incident Report, please make sure to provide as much information as possible.



Here is a sample report. This is how your report will appear to our Game Moderators:



You should provide any and all evidence of the reason you are reporting someone in the form of screenshots and/or videos. Evidence helps our Game Moderators collect proof of someone breaking the rules and allows them to take action more quickly.

Any and all reports of hacking, exploiting, griefing, and misconduct on Official Servers should be done so through the Incident Report submission process. These changes to the Code of Conduct and our Incident Reporting system are an effort to improve the process of the reporting system and the health of our Official Server network. We look forward to working with survivors to achieve a better playing environment for all players and we thank you for your patience during this growth process.]]>
Vote Reward Plugin https://ark-servers.net/blog/11/vote-reward-plugin/ https://ark-servers.net/blog/11/vote-reward-plugin/ Thu, 05 Apr 2018 22:23 CEST
Download link : https://arkserverapi.com/resources/vote-rewards.30/

Official announcement : https://survivetheark.com/index.php?/forums/topic/321354-server-plugin-vote-rewards-v10/
]]>
A New Rule for Votes - Version 2 https://ark-servers.net/blog/10/a-new-rule-for-votes-version-2/ https://ark-servers.net/blog/10/a-new-rule-for-votes-version-2/ Mon, 30 Oct 2017 16:24 CET
We have now a new idea that might be better and close from our goal.

We will no longer limit the number of servers per page from the same owner/group/network. We want now to limit to 3 the number of servers a SteamID can vote for, per day.

Let us know what do you think about this.]]>
A New Rule for Votes https://ark-servers.net/blog/9/a-new-rule-for-votes/ https://ark-servers.net/blog/9/a-new-rule-for-votes/ Thu, 12 Oct 2017 20:02 CEST
After two servers, all the servers of the same community have their votes ignored in the score.

If you have some questions about this, feel free to ask us directly with the ticket system : https://ark-servers.net/tickets/

This new scoring system is a first test and can evolve in the future, but one thing is sure : It was not fair to have multiple servers boosted by the same pool of players. ]]>
ARK: Survival Evolved Full Release https://ark-servers.net/blog/8/ark-survival-evolved-full-release/ https://ark-servers.net/blog/8/ark-survival-evolved-full-release/ Wed, 30 Aug 2017 14:17 CEST


It has been a challenging and emotional experience for everyone a part of the ARK world; we're overjoyed about finally being able to hold the complete ARK disc, and want to thank each one of you for joining us on this journey.



ARK started out as a very ambitious project, in terms of scope of content, features, and the story. It was no secret that we were in for an adventure with what we were hoping to achieve alongside the community. It started out as a basic open-world survival game, with one ARK, one boss, about 30 creatures, and approximately a bazillion bugs give or take. It was hard to say where the game would lead us, regarding its story, and its development. Those of you who were with us for the Early Access launch had many questions about how the world came to be, why you were here, and where we were going. Today, you can begin to discover the answer to those questions.



Over the past 26 months, the game has undergone massive improvements thanks to feedback from the community. We now launch with four ARKs - including the Norse & Scottish Highland-Inspired "Ragnarok" -, five bosses, over one hundred creatures to tame and encounter, the inclusion of the Primitive+ alternate game mode & Procedural ARKs, hundreds of mods, total User Interface overhauls, general performance enhancements, bug fixes, quality of life improvements, countless additional gameplay plus story elements, and... a toilet.



With the “1.0” release version, you can experience the full story of ARK: Survival Evolved! Can you make it to the heart of the ARK and discover the shocking secret that lies buried within? While it may seem strange for a survival game to have a “single player” mode with an “ending”, we’re happy that surviving the ARK provides a measure of closure should you seek it, while also pointing the way to what comes next.



Rest assured this complete version of the game will still be receiving regular updates, and this is not the end of the ARK saga, but only the beginning of the next phase, for great adventures and awe-inspiring new experiences are just around the corner…

It won't be long before we add two new members to our ever growing family of critters (with the Otter joining us today on PC, with the Phoenix and additional Tek Gear coming later this week!), as well as items, additional gameplay elements and more. ARK has only just scratched the surface, and there is a long future ahead, survivors everywhere will get to experience something out of this world.




Early Access hasn't been an easy or straightforward process; there is no established guidebook or instructions on how to take a game from early access, and into the full digital and physical retail release. You could say that we now understand why so few have done it. ;)



Having the community by our side, through thick and thin has been a key component to achieving this milestone. Sometimes we've made mistakes, and have had different opinions, but we truly appreciate each and every one of you. Your feedback, ideas, support, and passion through our Early Access journey have been vital to the development of the game and will continue to be invaluable to us. The community has undoubtedly influenced ARK for the better and contributed to its success and the landmark of reaching full digital and retail release.



We encourage everyone who has ever wanted to ride a T-Rex, soar across the skies on the back of a Pteranodon, fish from their boat as the evening sun fades over the horizon, or explore the deepest caverns to encounter terrifying extinct predators, to join us in the living, dynamic world that is ARK: Survival Evolved. Whether online or off, solo or in a large tribe, we think that everyone will find something special to discover on the ARK and make it their home.

Stay tuned for updates on the relaunch of our Official Server Network on our social media channels (@survivetheark), and watch this space over the course of this week for lots more exciting ARK news, hint hint!

See you there!]]>
ARK Patch 256: Equus, Leedsichthys, Ichthyornis, Iguanodon, Underwater Bases And More https://ark-servers.net/blog/7/ark-patch-256-equus-leedsichthys-ichthyornis-iguanodon-underwater-bases-and-more/ https://ark-servers.net/blog/7/ark-patch-256-equus-leedsichthys-ichthyornis-iguanodon-underwater-bases-and-more/ Sat, 01 Apr 2017 18:59 CEST

Patch v256 comes to you today crammed with new content, including vacuum-sealed underwater bases and aquatic creature breeding, TEK teleporter pads and wireless generators, and four new creatures. It also brings the first major menu redesign of ARK, as the Inventory UI receives a complete visual and functional overhaul for a streamlined new look. This is a huge upgrade that means easier access to everything in the player’s inventory. 

The TEK Tier for ARK is being implemented in multiple phases, with today’s update including awesome new element powered gear like: 

TEK Underwater Bases! This allows fully-enclosed structures to be created underwater, with ventilators to allow oxygen filled room. Air-locks allow players to enter and exit without flooding their base.



TEK Power Generator! This wireless generators power TEK structures and any Tribe electrical structures in adjustable range. 

TEK Teleporter! Easily and quickly move around the expansive open-world island, but very challenging and expensive to obtain!



TEK Mosa Saddle! Once placed on the Mosasaur it equips the beast with lasers and more.



TEK Tier content is a wave of sci-fi-themed, end-game features that reward hard-working Survivors with awesomely futuristic gear and guns. Players wanting TEK Tier loot will need to gather the newly introduced Element resource, which is granted after successfully completing Boss Arenas. Each Boss has three difficulty levels (easy, medium, hard) and after defeating the respective Boss are awarded with unique TEK Knowledge engrams, element and other general Boss Rewards. Collect the Element, then use the TEK Replicator to craft all TEK items!





Likely an ancestor to the modern horse, Equus Magnus is a much larger steed, and when tamed, can be used in much the same way - riding, herding, and used as pack animals. Equus is so large, in fact, tribes have been known to not only ride them, but attach extra large saddlebags to them, essentially making them into mobile research and crafting stations.



Craftable within the Equus' saddle inventory, the new Lasso item can be used to wrangle creatures and players while riding. Now you can live out your cowboy dreams in ARK!

If Survivors are lucky, they may come across a majestic sight. The Unicorn is the rarest creature on the Island, with it's white coat and horn protruding from its' forehead. It can be tamed just like the normal Equus. However, only one of these magical creatures naturally exists on the map at a time, so treat it with the utmost care!



Leedsichthys Conviviumbrosia is the largest fish in the waters around the island. Its meat is also extremely succulent which is unusual given its size. It is often traded with the same value as Prime Meat, and colloquially called 'Prime Fish'. Of little taming value, tribes do keep schools of Leedsichthys in pens for meat, as it is so huge, chunks of meat can be cut from it without causing it death or permanent injury. 

While Leeds is normally passive towards humans, it is extremely aggressive towards boats on the open water. Rafts that enter its' territory will quickly find themselves in grave trouble and will be forced to fight or flee, or lose their home.



The alpha Leedsichthys, which is somehow even larger than the average Leeds, is massive and white in colour. If a Survivor manages to kill the beast, they will be rewarded with lots of fish meat and a special cosmetic skin hidden within it's belly.



Iguanodon Vicissitudinisis a large herbivorous dinosaur that bears a strong resemblance to the Parasaurolophus but without the distinct head crest. Iguanodon has two spike-like thumbs for prying fruits open to pick out the seeds and for  stabbing would-be predators. They are as capable of walking on all fours as they are on just their hind legs. Combined with its highly effective fruit harvesting and substantial carry weight, the Iguanodon's excellent mobility in bipedal stance makes it an ideal field-hand that can also pull off a quick get-away, or an agile defense, when needed.





Considered just a "plain old" normal seagull, Ichthyornis Piscoquus lives near beaches, surviving off of native fish. While timid by nature, if tamed, they become partners for their tamer, riding their shoulders. Survivors can send their tamed Ichthy to attack small prey such as fish, dodos, and compys. The fish it brings back are rich in meat and far better than a Survivor would be able to catch by hand, making the gull very useful.



A long time coming, Patch 256 finally brings breeding to the aquatic and amphibious creatures of the ARK. Underwater eggs cannot be picked up by players as they cannot survive out of water, so plan ahead carefully! Underwater eggs will incubate in water at all times so there is no need to monitor their temperature. These adorable little ones will certainly steal their way into your heart.



In addition to all of the above (it's a lot!), this patch also includes the following:

- Lots of new in-game sounds
- 1 New Hairstyle and 1 New Facial hairstyle (Growable ponytails with full physics and mutton chops!)
- 30+ new Explorer Notes]]>
ARK-Servers.net Switch To HTTPS https://ark-servers.net/blog/6/ark-serversnet-switch-to-https/ https://ark-servers.net/blog/6/ark-serversnet-switch-to-https/ Fri, 24 Jun 2016 22:32 CEST
Our API can still be used without HTTPS for compatibility with third parties.      

Here are the most notable benefits of this change:

  • Improves global security of the server list
  • No more problem to use our embedded content on external websites that use also HTTPS
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Ping Feature https://ark-servers.net/blog/5/ping-feature/ https://ark-servers.net/blog/5/ping-feature/ Sat, 18 Jul 2015 18:07 CEST
We are the only web server list for offer such feature and be sure that in the future we will do our best to continue to add original features.

There are lot of criteria to select a good ARK server. Among all of them, the latency is very important: no one wants to play on a server that is lagging like hell.

That's why ARK-Servers.net will help you to find a server with the best ping in a location close to you.

Currently our "Ping" feature has 12 locations:

  • Australia
  • Brazil
  • China
  • Chicago, US
  • Dallas, US
  • Los Angeles, US
  • North America
  • Germany
  • Eastern Europe
  • Western Europe
  • Sweden
  • Russia

 

Discover our Ping Feature

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