ARK: Aquatica and A.S.E. Progress 7/21
Posted on July 21st, 2025 08:54 PM EST
We wanted to begin tonight’s post with a thank you to all community members who joined our developer live stream today. We hope to be able to continue providing updates as we address issues for both ARK: Aquatica and ARK: Survival Evolved. Studio Sirens remains dedicated to providing updates daily as issues are being logged or addressed. We are maintaining visibility regarding bugs reported into the #「📩」support channel on the Official ARK: Aquatica Discord[discord.gg].
In continued support of transparency, continued showcase of progress as well as Aquatica DLC specific content, Studio Sirens developer, Z_Swell will look to continue streaming live this week!
The plan for these streams is to review the updates from the latest efforts, preview upcoming fixes and answer player/community questions.
Current plan is to have live streams every day this week, Tuesday until Friday, (07/22 - 07/25)
Stream timing will also remain the same at 2PM PST
Stream link: https://www.twitch.tv/Z_Swell
We are looking into issues that relate to shader issues built into the engine
We have been able to identify content that was pushed to the base game that may be conflicting with mods
Fixed Takifugu textures when inflated.
Addressed a few issues causing server instability
Fixed not being able to feed wild Mantis Shrimp a second time while taming.
Fixed not being able to feed wild Kathreptis a second time while taming.
Fixed Tridacna taming issues, should now be tamable in PvE.
Made several improvements to the Vulcanithys boss encounter.
Fixed Kibble Mash not being craftable in player inventory.
Lighting Optimization and Level Streaming Optimization done to address low FPS performance.
Broadcast system for this update and moving forward.
Warnings every minute starting at 15 minutes before server shut down
Players falling off the map when crossing big pools of lava.
Water Vehicle Updates in general.
Skiffs disappearing between updates.
Rafts/motorboats shooting players into the air.
Stinger issues (placement issues, missile issues, etc.).
Ocean platforms placement issue.
Hydrosphere issues.
Vulcanithys fight update.
Addressing more gaps and mesh holes across the map/level.
Boss battle music fix.
Look forward to more updates soon as we are dedicated to making sure that fixes continue to come.